Importing Resources
by Ed 'Mongadillo' Anderson · in iTorque 2D · 01/26/2010 (7:27 pm) · 1 replies
My Setup:
iTGB version 1.3
Project: FishGame tutorial
Newbie question of the decade:
Right out of the gate, trying to import image assets, Tutorial states "use Project>Resources..." drop down menu.
This drop down menu doesn't exist.
?
iTGB version 1.3
Project: FishGame tutorial
Newbie question of the decade:
Right out of the gate, trying to import image assets, Tutorial states "use Project>Resources..." drop down menu.
This drop down menu doesn't exist.
?
About the author
Torque 3D Owner Marc Dreamora Schaerer
Gayasoft
you must add the resources to the project through the "regular way".
the iphone is nowhere capable enough to handle "plugged in media without further consideration".
especially you will need to handle the per level datablock files