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Render a dts shape at RTSCamera location

by Keith Johnston · in RTS Starter Kit · 01/26/2010 (2:14 am) · 1 replies

I have been trying to get a shape to render at the locations of the RTSCameras for all players in a game so they can see each other. So far no luck. Has anyone tried this and gotten it to work?

#1
01/27/2010 (2:02 pm)
When I first used the RTS-SK, I remember I tried to get Player objects to render and they wouldn't. If you want things to show up, I think you have to use RTSUnits, and not Player (or other ShapeBase-derivative) objects.

Can't remember though if the cause was due to the RTS-SK's fog of war feature, or if the RTSCamera was not scoping non-RTSUnits to the client.