Game Development Community

Second texture on mesh does not show up in Show Tool Pro

by Nmuta Jones · in Artist Corner · 01/25/2010 (11:08 am) · 2 replies

I have an object that I modeled in 3dsMax 9.

Did a whole texture map.

made a second object. Attached the second object to the first object.
The second object had its own texture. I chose the first option when attaching "assign material ids to material ids" or whatever that first option is.

The second texture is double sided (its a wing for a dragon).

After I attached it , I welded the vertices of the wing to the first mesh (the dragon itself)(important).
Now its really all one mesh. I can't even separate the elements anymore in the sub-mesh menu.

The double sided, second texture shows fine in Max. But in show tool, the texture loads into showtool (because I see it in the Material List), but it does not show up at all on the mesh.

Any help would be appreciated.

www.mediabreeze.com/secondTex.jpg

http://www.torquepowered.com/community/forums/editthread/109837#

#1
01/25/2010 (11:51 am)
Nevermind...... I had forgotten to resize the second texture to powers of two. Its working now. Duh! Silly errors seem to take the most time.....
#2
01/25/2010 (2:07 pm)
this tool is outdated, needs to support shaders...