Game Development Community

Desparately Seeking Reference Guide!

by steven pearce · in Torque X 3D · 01/24/2010 (3:48 pm) · 2 replies

I'm slowly learning T3D and TorqueScript. Slow, simply because I'm new. But, also, slow because there is not a complete reference guide to commands/methods/classes.
So much of my learning is from testing in a new project, pulling apart the FPS example, or reading this forum. As I do this I come across a new command or method and when I attempt to locate it within the online documentation, it's nowhere to be found. As an example, when I first began learning Flash ActionScript I would attempt something new and would refer constantly to a mountain of reference material that would lead me to the proper code/syntax format.
I am currently attempting to call a specific animation sequence of the player to play when it hits a trigger location. While attempting to learn how to do this, I've come across several different methods/commands such as view.loadDSQ, view.setSequence, view.setModel, view.setEmpty....etc.

view and the subsequent method are nowhere to be found in the docs....

As always, the help is and has been appreciated.

#1
01/24/2010 (4:05 pm)
Hi Steven. I think you want to post this in the Torque 3D forums. This is the Torque X 3D Forums. I know the name is almost identical, it happens all the time ;)

John K.
#2
01/24/2010 (4:35 pm)
Holy crap! I've been reading/posting in the wrong forum?!
I'll re-post, thanks for the heads-up.