Distributing game to Facebook, BigFishGames, etc
by GilForumGuy · in Torque Game Engine · 01/16/2010 (5:44 pm) · 2 replies
Hello,
I was wondering if there was a way to use C++ code in torque? For instance, I have a game I want built in Torque and I want to distribute it to BigFishGames but I need to integrate their API into the project. Also, I would like to do this with Facebook and the iPhone. Is there a way to integrate all these API's so that the product can be sold?
I am running the trial version; however, before purchasing the full version I wanted to see if this is possible.
Thank you!
I was wondering if there was a way to use C++ code in torque? For instance, I have a game I want built in Torque and I want to distribute it to BigFishGames but I need to integrate their API into the project. Also, I would like to do this with Facebook and the iPhone. Is there a way to integrate all these API's so that the product can be sold?
I am running the trial version; however, before purchasing the full version I wanted to see if this is possible.
Thank you!
About the author
Torque Owner Mike Rowley
Mike Rowley