Game Development Community

Distributing game to Facebook, BigFishGames, etc

by GilForumGuy · in Torque Game Engine · 01/16/2010 (5:44 pm) · 2 replies

Hello,

I was wondering if there was a way to use C++ code in torque? For instance, I have a game I want built in Torque and I want to distribute it to BigFishGames but I need to integrate their API into the project. Also, I would like to do this with Facebook and the iPhone. Is there a way to integrate all these API's so that the product can be sold?

I am running the trial version; however, before purchasing the full version I wanted to see if this is possible.

Thank you!

#1
01/16/2010 (6:42 pm)
When you purchase the full version, you get the source code which is written in C++, so wether you can integrate the other things into it, is totally up to your skill level.
#2
01/16/2010 (7:47 pm)
Okay thank you. That sounds like a good deal then.