Game Development Community

Any way to Add the exporters to the others on the export list?

by Alaric Karczag · in Artist Corner · 01/10/2010 (3:50 am) · 6 replies

Blender 2.49b
python 2.6.2
BlenderDTSExporter_097beta3.zip

when i install the exporter it makes the .blend/scripts folders and installs the exporter properly.
BUT i lose all the other python scripts. All i have left is the DTS exporter.

also, if i rename the .blend folder, all the other scripts come back... like there

Any way to get the torque exporters on the list with the other exporters?

#1
01/19/2010 (12:14 am)
ok, so either i have the torque exporters...

OR

...i have all the other exporters and scripts?...
besides installing a second copy of blender just to export, any other ideas?
#2
01/19/2010 (12:24 am)
Baffled as to what you've done here, but reinstall Blender and just move the files over as per the second set of instructions.
#3
01/19/2010 (12:44 am)
i just ran the WindowsInstallScript.js

fyi, blender 2.49b doesn't come with a .blend folder, it was created by the exporter install, and if i rename it, the other javascripts come back
#4
01/19/2010 (12:42 pm)
2.49b - b for beta?
If you still have issues roll back to 2.48, I used to use that fine - but I rolled back further to 2.44 because I didn't like the new animation system (I think it took Daniel Buckmaster ages to work it out, and I just decided to stick with what I knew) - personal preference
#5
01/24/2010 (8:43 am)
ok, it's been a while since i used blender for TGEA.
Any idea where i can read up on the big changes for doing animations in Blender 2.48?
#6
01/26/2010 (7:37 am)
SO,i installed 2.48 and i got the exporter to appear WITH all the other exporters by renaming the .blend folder to Torque. and i have to go into "user preferances -python scripts every time i want to export and re-add the torque exporters to the list.


if the folder is named .blend it seems like blender defaults to only using the ones in the .blend folder, and the rest get lost- so only the torque exporters show up in the "Scripts Window" list.