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Does engine has multimonitor support

by syfier · in Torque Developer Network · 01/08/2010 (10:06 am) · 1 replies

My game need to render into 2 monitors, so before I start development I need an engine which has this feature. Is it possible to use 2 windows/monitors in Torque? Thanks in advance for any answers.

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#1
02/17/2010 (5:30 pm)
Did you achieve any progress to this issue?

I found a comment on Win32Window::setSize:

// If the new width and height of the window is larger
// than the working area of the monitor but is smaller
// than the monitor size then have it max out at the
// working area so that it will remain uncovered. We
// leave it alone if it is bigger than the monitor size
// (with a small fudge) to support multiple monitors.

This is telling how to get multiple monitors work on Torque... in window mode