RTS prototype tutorial has anyone successfully completed it?
by Phillip Dav · in Torque Developer Network · 01/07/2010 (5:41 am) · 1 replies
Hello everyone T3D seems to be great, but going through the docs mainly so far the RTS prototype docs
I'm stuck at the very first part:
--Mouse Setup The following code will change the way mouse input affects movement and click interaction.--
editing the script as stated will not yield the intended results as stated here:
--If you run the game, you will now be using a free fly camera instead of an FPS view controlled by the actor. --
Instead you will get a camera attached to an extra player spawned in the mission because of the added line of script.
If anyone has any suggestions please enlighten me, maybe I'm doing something wrong but I've did just this partpart over and over again.. Thank you guys in advance..
I'm stuck at the very first part:
--Mouse Setup The following code will change the way mouse input affects movement and click interaction.--
editing the script as stated will not yield the intended results as stated here:
--If you run the game, you will now be using a free fly camera instead of an FPS view controlled by the actor. --
Instead you will get a camera attached to an extra player spawned in the mission because of the added line of script.
If anyone has any suggestions please enlighten me, maybe I'm doing something wrong but I've did just this partpart over and over again.. Thank you guys in advance..
About the author
Louis Marchant
// Set camera to Overhead mode
commandToServer('overheadCam');
i had an issue for ages where i had missplaced it a couple of lines lol