Collision detection for doors
by Jiri Schmitt · in Game Mechanics Kit · 01/03/2010 (1:01 pm) · 1 replies
Hello,
I added my doors as Collada model. Can I enable Visible Mesh collision detection for it?
I tried add collisionType to TSShapeConstructor but it does not works.
Could you help me please?
Thanks
I added my doors as Collada model. Can I enable Visible Mesh collision detection for it?
I tried add collisionType to TSShapeConstructor but it does not works.
singleton TSShapeConstructor(TestDoorDae)
{
baseShape = "./TestDoor.dae";
collisionType = "Visible Mesh";
};
function TestDoorDae::onLoad(%this)
{
%this.setSequenceCyclic("ambient", "0");
}Could you help me please?
Thanks
Torque 3D Owner Jiri Schmitt
Is there somebody with DAE doors for GMK?