How to make camera like Diablo2(iso)
by Paulo Coutinho · in Torque Developer Network · 12/12/2009 (3:22 pm) · 4 replies
Hi ppl,
How i can change the camera to view like Diablo2(isometric)?
Like this:
http://www.creiij.com/wp-content/uploads/2009/01/diablo-isometric.jpg
Now im using the code:
%client.camera.setOrbitPoint("0 -15 25" @ " " @ mDegToRad(45) @ " 0 -" @ mDegToRad(25) @ "", 0, 30, 30);
%client.camera.controlMode = "Overhead";
%client.setControlObject(%client.camera);
But the visualization is too bad and dont is the same at diablo2.
The camera i move with WASD and dont is player controlled(for now).
How i can change the camera to view like Diablo2(isometric)?
Like this:
http://www.creiij.com/wp-content/uploads/2009/01/diablo-isometric.jpg
Now im using the code:
%client.camera.setOrbitPoint("0 -15 25" @ " " @ mDegToRad(45) @ " 0 -" @ mDegToRad(25) @ "", 0, 30, 30);
%client.camera.controlMode = "Overhead";
%client.setControlObject(%client.camera);
But the visualization is too bad and dont is the same at diablo2.
The camera i move with WASD and dont is player controlled(for now).
#2
So i have to make something by the script.
How to set the FOV to 45 with the code that i use (that is on 'gameCore.cs').
12/12/2009 (4:32 pm)
But im using Torque3D and these kit i think that dont have compatibility.So i have to make something by the script.
How to set the FOV to 45 with the code that i use (that is on 'gameCore.cs').
#3
Just because those kits were not made or Torque3D does not mean they cannot be ported with some ease. Most Torque resources are very easily ported.
12/13/2009 (7:18 am)
setFOV(45);
Just because those kits were not made or Torque3D does not mean they cannot be ported with some ease. Most Torque resources are very easily ported.
#4
How i can set the FOV from SERVER do the client.
Yesterday i make a client command and when the client connect i call this client command frm server...but i want know if have other native method to set it from server when client connect.
12/13/2009 (1:09 pm)
Man, on client console, setFOV is OK, but i want set FROM SERVER.How i can set the FOV from SERVER do the client.
Yesterday i make a client command and when the client connect i call this client command frm server...but i want know if have other native method to set it from server when client connect.
Torque 3D Owner Matt Huston
Atomic Banzai Games
Additionally, you should set your FOV to 45 degrees for a better iso effect.