Game Development Community

Large blocks of forest being culled incorrectly

by Gareth Fouche · in Torque 3D Professional · 11/22/2009 (8:02 am) · 1 replies

I'm seeing large portions of forest being culled incorrectly as the camera moves. For example, I see this :

img88.imageshack.us/img88/4357/screenshot00100001.jpg
then pull the camera back a few meters and a chunk in the distance disappears :

img90.imageshack.us/img90/4114/screenshot00100002.jpg