Large blocks of forest being culled incorrectly
by Gareth Fouche · in Torque 3D Professional · 11/22/2009 (8:02 am) · 1 replies
I'm seeing large portions of forest being culled incorrectly as the camera moves. For example, I see this :

then pull the camera back a few meters and a chunk in the distance disappears :


then pull the camera back a few meters and a chunk in the distance disappears :

Associate James Ford
Sickhead Games