OGRE 1.7 under MIT License... T3D with ogre3d renderer?
by Luis Anton Rebollo · in Torque 3D Beginner · 10/29/2009 (10:16 am) · 2 replies
www.ogre3d.org/2009/09/15/ogre-will-switch-to-the-mit-license-from-1-7
Bullet, ogre3D are MIT licensed and can be included in propietary code without restrictions. It's posible a future T3d powered with opensource code?
Sorry for my bad english
Bullet, ogre3D are MIT licensed and can be included in propietary code without restrictions. It's posible a future T3d powered with opensource code?
Sorry for my bad english
About the author
I'm working on a port of Torque3D to OpenGL and Linux/SteamOS
#2
10/29/2009 (7:19 pm)
@Luis - Yes that could be possible, but i don't think anyone will ever do it.
Associate Sven Bergström
Luma Arcade