Game Development Community

Feature Request

by Brian Mayberry · in Verve · 10/28/2009 (5:21 pm) · 3 replies

New to Verve, but so far I'm totally in love with it! Combined with T3D, It's exactly the tool our Machinima team has been looking for.

I just have one small feature request: some sort of shadow or effect to help visualize where the spline is in the world space in relation to other objects/terrain. (Perhaps have it turn a different color where it intersects objects??) Right now it is rendered on top of everything, so it's hard to tell if it's underground or flying through my character!

#1
10/28/2009 (5:50 pm)
It isn't *meant* to render on top of everything. I just can't figure out what I need to do to make it not. I'll have to ask some folks how to do it, but yeah, it is a bit troublesome.

Thanks Brian!
#2
10/29/2009 (9:54 am)
Awesome! Glad to see you're looking into it, even if it's not a game-killer so much as a nice-to-have.
#3
08/06/2010 (6:40 pm)
Well I can shed some light on this topic... The method that verve is using is the same as the debugdrawer. Which is used for most everything in the editors and text in the console. (and renders over everything)

There is a "RenderObjectExample" in the Engine Code which allows you to get around this... But the example is not very descriptive and there doesn't seem to be much documentation on it.