Game Development Community

[Bug 1.0.1] Hands go 'wonky' underwater

by Rodney (OldRod) Burns · in Torque 3D Professional · 10/26/2009 (8:47 pm) · 1 replies

Don't know if this was a problem in earlier versions or not, but I noticed it when I was messing with the river editor in 1.01.

I made a river and then walked Gideon into it - his hands come off his weapon and wave around strangely.

You can see the problem in this screenshot:

http://members.cox.net/rodburns/water_hands.png

#1
10/26/2009 (8:54 pm)
I think that's the swimming animation - remember, the weapon isn't attached to player model, it's free floating on an eyeOffset.