Game Development Community

AIPlayer and collision with DTS shapes

by Richard Ranft · in Torque 3D Professional · 10/26/2009 (7:22 pm) · 1 replies

I'm wondering if there is something I'm missing - regular Player instances can walk all over this object, but apparently AIPlayers aren't cool enough.... lol

Using T3D 1.0.1.
www.braggingrightsproductions.com/collision.jpg

About the author

I was a soldier, then a computer technician, an electrician, a technical writer, game programmer, and now software test/tools developer. I've been a hobbyist programmer since the age of 13.


#1
10/27/2009 (2:42 am)
Check the datablocks of Player/AIPlayer for differences.
Your AI sinks due to a small box and can not walk over caused by different stepping options (i believe).