setOrbitObject not working as expected... please help!
by Dan T. · in Technical Issues · 10/22/2009 (10:50 pm) · 0 replies
Sooooo...
I can now set the camera to a top-down chase cam and still keep control of the player.
The way I do it is like this...
However, the vector used to set the rotation of the camera does nothing!
It works fine with the following code, which, alas, robs me of player control...
Any ideas why the rotational vector is not applied unless I use setControlObject?
Thanks,
Dan
I can now set the camera to a top-down chase cam and still keep control of the player.
The way I do it is like this...
%client.camera.setOrbitObject(%client.player, "0 3 3", 0, 30, 30, false, "0 0 0", false); %client.setCameraObject(%client.camera); %client.setFirstPerson(false);
However, the vector used to set the rotation of the camera does nothing!
It works fine with the following code, which, alas, robs me of player control...
%client.camera.setOrbitObject(%client.player, "0 3 3", 0, 30, 30, false, "0 0 0", false); %control = %client.camera; %client.setControlObject(%control);
Any ideas why the rotational vector is not applied unless I use setControlObject?
Thanks,
Dan