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[RESOLVED] CopyPaste Object Naming Issue

by Steve Acaster · in Torque 3D Professional · 10/21/2009 (7:11 pm) · 2 replies

Copy/Paste an object in the World Editor no longer numerically increases the names (eg. copied object is "a1", pasted objects used to be "a2") - all new pasted objects are named "1".

Also waypoints don't seem to have the ability to carry an object namespace anymore. The name doesn't show up in the object directory list/pane, and is completely gone on reload of mission.

EDIT
FIXED IN 1.1.B2 - apart from the waypoints naming issue

#1
10/22/2009 (3:05 am)
Yea... that used to work... thanks for the report.

THREED-773
#2
08/02/2010 (4:21 pm)
Fixed in 1.1 Beta 2