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Torque files to 3DS MAX

by Robin Hub · in Artist Corner · 10/21/2009 (8:04 am) · 3 replies

I have bought Downtown District Pack from yours Add-ons http://www.garagegames.com/products/downtowndistrict .

Is there any chance to open models in 3dsMax (or any other 3d soft which can export to extension openable in 3dsMAX)? Any exporter?

I can open models in Torque Constructor and see them nicely with textures, but after export into LWO and open in Lightwave I can not see textures.

I want to build my own city from files i have downloaded and then export to *.x (direct x file) and use in my game.

Thanks for your responds

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  • #1
    10/21/2009 (1:19 pm)
    I believe you can use the Export Interiors to Collada function and then open the Collada files in a 3D app.
    #2
    10/21/2009 (1:40 pm)
    Robin, Alan James, the one that made those models, is a nice guy. Find him and ask him to export the .dif format models from T3D to .dae format. He may even do it for you for free.

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    #3
    10/21/2009 (1:53 pm)
    ok, i will give it a try, thanks for advice