Game Development Community

Please Help - Player Going Through Walls

by Eloy Aguilar · in Torque 3D Beginner · 10/20/2009 (11:38 pm) · 5 replies

I have a major problem of whenever I make a shape, the Player(me) goes through the walls. I have created bounds and stuff bu still cannot get this to work . Please Help


https://cid-349409db572912f9.skydrive.live.com/self.aspx/Documents/Untitled.jpg

#1
10/21/2009 (12:30 am)
Have you set the collision?, default is none.

bitSlap.me/CollisionTypes.jpg
#2
10/21/2009 (4:44 am)
Not sure about 1.0.1 but 1.0 default is collision mesh, which if non existant = no collision. Also, your screenshot requires you to be logged in to view the image - so we couldn't see the problem.
#3
10/21/2009 (9:04 am)
I tried to set the collision mesh around the thing but that option does not sahow up. Prbably because it was built in constructor.

i615.photobucket.com/albums/tt232/Eloykid5000/Untitled.jpg
#4
10/21/2009 (9:10 am)
It seems like the camera near value is high, and the players collision shape excludes the gun. The gun doesnt collide with the walls and the player is "too small" so that the camera can make it close enough to hit the near clipping plane.

Try decreasing near plane slightly, or increasing the size of the character collision shape
#5
10/21/2009 (9:18 am)
Thanks , Sven and Omega, that was the problem