[Bug 1.0] Player Sinks Slightly
by Steve Acaster · in Torque 3D Professional · 10/15/2009 (7:07 pm) · 0 replies
Same custom player ported from the Beta, but sinks a couple of inches in Release - happens on all objects, ground plane, polysoup, collision mesh, terrain - only in missions that are made in 1.0. NOTE: If mission is ported from Beta, no sinking occurs. Also ported mission does not allow player to crouch (!?) but that's another thread.

I shall raise my player a couple of inches in Blender and re-export as a workaround.

I shall raise my player a couple of inches in Blender and re-export as a workaround.
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