Has this decal artifact been fixed in 1.1?
by Richard Ranft · in Torque 3D Beginner · 10/10/2009 (1:17 pm) · 3 replies
When you fire a rocket at an edge the decal does not properly wrap the object geometry. To see what I mean, fire up the demo at this link http://www.braggingrightsproductions.com/Torque/sample.html and try it out. If you fire a rocket at an edge on one of the doorways you should see what I'm talking about.
The link is a "doodle page" for me to try out T3D, until I get my bottlecaps saved to buy it....
The link is a "doodle page" for me to try out T3D, until I get my bottlecaps saved to buy it....
About the author
I was a soldier, then a computer technician, an electrician, a technical writer, game programmer, and now software test/tools developer. I've been a hobbyist programmer since the age of 13.
Torque Owner Richard Ranft
Roostertail Games