[Suggestion] Directory Structure
by ysun · in Torque 3D Professional · 10/08/2009 (7:13 am) · 4 replies
Hello,
It would be better if there are no 2 'art' directories in 2 places. It makes people confused. I suggest T3D to use more simple directory structure, like the directory '\game\core\art\' could be '\game\art\common\', etc.
btw, the Empty Project is good, but there are still files unnecessary in it. Hope the developers can do a completed cleaning in the next release.
Thanks.
It would be better if there are no 2 'art' directories in 2 places. It makes people confused. I suggest T3D to use more simple directory structure, like the directory '\game\core\art\' could be '\game\art\common\', etc.
btw, the Empty Project is good, but there are still files unnecessary in it. Hope the developers can do a completed cleaning in the next release.
Thanks.
About the author
Wanted by the police
#2
10/08/2009 (7:21 am)
Thanks, Matt. Edited. ;p
#3
I really like working with Torque, but sometimes its hard to handle like 3 init.cs and 4 commands.cs.
10/08/2009 (8:22 am)
Its the same with all the core script files.I really like working with Torque, but sometimes its hard to handle like 3 init.cs and 4 commands.cs.
#4
We wish there was a separate directory structure for just textures.
10/08/2009 (10:42 am)
Would also be great to allow us to put texture files in a different directory than the model. Sure you can put it in a directory above the models, but you still have 100's of textures all in one directory.We wish there was a separate directory structure for just textures.
Torque 3D Owner Matt Huston
Atomic Banzai Games