Game Development Community

Shadow anomalies

by Roland Stralberg · in Torque 3D Professional · 10/03/2009 (8:36 am) · 4 replies

Hi

The shadows seems acting very strange in 1.0,
there was no problems in the Beta 5.

Here is an example. When running FPS Genre Kit,
only the Gun and the head of Gideon player gives
a shadow.

img3.imageshack.us/img3/9506/t3dfpsgenrekit1.png

Windows 7 64bit Release
GeForce GTX680 1MB
Latest NVidia Drivers
T3D 1.0


#1
10/04/2009 (4:44 pm)
Looks like your using a project you created in beta 5 i think. If you go look at the material for the players body you'll see it has 'cast shadows' disabled.

This material was fixed in 1.0, but your old projects would still have it.
#2
10/04/2009 (6:11 pm)
Tom. Yes your'e absolutely right about that.

Thank's


#3
10/07/2009 (12:45 pm)
Roland? From Leadwerks?
Hi Azaratur here.. ;)

Johnny
#4
10/07/2009 (5:05 pm)
Yes Johnny, Mr LEO here :)