Scatter Sky and Water Plane issue?
by Rex Hiebert · in Torque 3D Professional · 10/01/2009 (1:43 pm) · 2 replies
Create a new scene. Add scatter sky. Add a water plane. Remove the skybox, sun and ground plane. Set the water plane to "fullReflect".
Look around. Out on the horizon you will see horizontal black lines/bars occasionally flickering. I'm guessing this has to do with the reflection calculation delay. Is there any way to get rid of this?
Look around. Out on the horizon you will see horizontal black lines/bars occasionally flickering. I'm guessing this has to do with the reflection calculation delay. Is there any way to get rid of this?
#2
10/01/2009 (2:59 pm)
I think this one is a little different. This only appears on the horizon and is not always there. It's larger during fast motion.
Torque 3D Owner Brett Williams
http://www.garagegames.com/community/forums/viewthread/102599
Though without a look it's hard to tell.