Game Development Community

[RESOLVED] Weapon No Render In Trigger in FirstPerson

by Steve Acaster · in Torque 3D Professional · 09/29/2009 (9:55 pm) · 1 replies

Does almost exactly what it says on the tin. I suspect it's actually colliding rather than not rendering.

Weapons (mount0) in first person mode, don't render (vanish) when the player walks into a trigger. Happens regardless of using eyeoffset or not.

In slow-mo, it seems that the weapon in first person is actually colliding with the trigger and getting pushed back out of view.

No visible problems with this in third person view.

Aparently I hadn't stuck this in resolved ... it is now.