Game Development Community

.mis not automatically added

by Richard Marrevee · in Torque 3D Professional · 09/29/2009 (5:03 pm) · 1 replies

When you "save level as..." the .mis is not automatically added to the filename. Not a big bug, but annoying when the level doesn't show up in the toolbox.

About the author

Started programming in 1984 on an Oric, when time progressed switched to MSX, Amiga and finally the Windows PC with T3D. Now developing an epic fantasy game: The Master's Eye. Creator of the DoorClass pack and VolumetricFog pack @ richardsgamestudio.com


#1
09/30/2009 (12:35 pm)
Yeah I a can replicate this.

T3D saves a file - but just a *.file which it can't then read until you manually rename it *.mis, and you have to restart T3D to get it to acknowledge that change.