TorqueScript Tutorials
by Quinton Delpeche · in General Discussion · 09/24/2009 (4:32 am) · 0 replies
I have been checking my license terms regarding the products owned and I am aware that I am not allowed to share any of the C++ code of the engine with anyone who doesn't hold a license ... but does this apply to TorqueScript.
Here is the basic idea.
1). I will create a standard built executable that has all the relevant splash screens that my license requires.
2). This executable then will be provided to people who want to do the tutorials.
3). These tutorials will only cover TorqueScript and will take the user right from the begining ... i.e. making the first main.cs file all the way to a mini-game.
4). The tutorials will be public but will not cover and C++ code.
Now I know the books out there that are available, do something similar, I just wanted to make sure I was infringing any license requirements or special conditions. As I say, I have checked my license agreement and I see no reference to this (unless I am blind and missed it as usual) and I want to do is double check that this is ok.
So all I am asking for is some clarification. If required I will also make the tutorials available here, but my primary aim is to skill up some TorqueScripters for my Soul Wars project as the design phase is coming to an end.
Thanks in advance.
Here is the basic idea.
1). I will create a standard built executable that has all the relevant splash screens that my license requires.
2). This executable then will be provided to people who want to do the tutorials.
3). These tutorials will only cover TorqueScript and will take the user right from the begining ... i.e. making the first main.cs file all the way to a mini-game.
4). The tutorials will be public but will not cover and C++ code.
Now I know the books out there that are available, do something similar, I just wanted to make sure I was infringing any license requirements or special conditions. As I say, I have checked my license agreement and I see no reference to this (unless I am blind and missed it as usual) and I want to do is double check that this is ok.
So all I am asking for is some clarification. If required I will also make the tutorials available here, but my primary aim is to skill up some TorqueScripters for my Soul Wars project as the design phase is coming to an end.
Thanks in advance.
About the author
Gobbo Games is an Independent Games Development company operating from Durban in South Africa. We believe in creating high-quality cost-effective games that remain true to the belief of Independent Game Developers around the world.