Need help for warnings (Game doesn't work)
by Timothy Hansen · in Torque Game Engine Advanced · 09/19/2009 (11:02 am) · 3 replies
Warnung 1 warning LNK4221: no public symbols found; archive member will be inaccessible. lookup.obj
Warnung 2 warning LNK4221: no public symbols found; archive member will be inaccessible. OPC_Picking.obj
Warnung 3 warning LNK4221: no public symbols found; archive member will be inaccessible. OPC_Common.obj
Warnung 4 warning C4005: 'alloca': macro redefinition cmdgram.y
Warnung 5 warning C4505: 'yyunput': unreferenced local function has been removed CMDscan.cpp
Warnung 6 warning C4701: Potentially uninitialized local variable 'yyval' used. c:\torque\tgea_1_8_1\projects\test\buildfiles\visualstudio 2008\projects\bison.simple
Thanks in advance
Warnung 2 warning LNK4221: no public symbols found; archive member will be inaccessible. OPC_Picking.obj
Warnung 3 warning LNK4221: no public symbols found; archive member will be inaccessible. OPC_Common.obj
Warnung 4 warning C4005: 'alloca': macro redefinition cmdgram.y
Warnung 5 warning C4505: 'yyunput': unreferenced local function has been removed CMDscan.cpp
Warnung 6 warning C4701: Potentially uninitialized local variable 'yyval' used. c:\torque\tgea_1_8_1\projects\test\buildfiles\visualstudio 2008\projects\bison.simple
Thanks in advance
#2
09/19/2009 (11:27 am)
The problem is, that when i compile something i cant shoot (the game crashes) but with the original exe. (which is precompiled) it works. And i don't know why
#3
09/19/2009 (9:52 pm)
what other modifications have you done to the engine ? i would be looking at them first. Just because it compiles does not mean it is correct. It just means the syntax is correct enough to allow it to compile. check your engine mods. compile in debug mode and walk threw the engine to find out what it is that is crashing the engine and adjust accordingly.
Torque Owner Taylor Petrick