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Adding normal map and diffuse map

by Tavaris Sefu Johnson · in Constructor · 09/16/2009 (8:03 pm) · 2 replies

hey I was wondering can you add different maps like diffuse and bump map to the texture library in constructor

About the author

The Legend of Sefu It took a long time to get were I am at now (Thank you my professor Mr. Dean Bui)I've been trying real hard to get a break in the industry, so far nothing but that ok I feel better off as an indie developer

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  • #1
    09/16/2009 (8:23 pm)
    No, afraid not. But you can setup and add your materials to TGEa (or Torque3d) afterwords if you want to use bump maps and/or specular on your interiors.
    #2
    09/16/2009 (9:17 pm)
    thank for the help...power to da developers!!!!