Game Development Community

Blender ASE Export Script

by Thomas Pittman · in pureLIGHT · 09/16/2009 (5:36 pm) · 6 replies

For those of you using Blender with pureLIGHT, we have a modified ase export script available that is compatible with pureLIGHT.

www.purelighttech.com/blender_ase_export/export_ase.zip

To install it, simply unzip it and copy it into the .blender/scripts folder of your Blender installation, and it should be available next time you run it.

Script has been updated to work with Blender 2.58.

#1
09/17/2009 (12:06 pm)
Good job on that Tom. Thanks for posting it.
#2
04/11/2011 (11:38 am)
How about 2.56 compatibility?
#3
04/11/2011 (1:25 pm)
The import/export add-on scripts have changed substantially in the beta 2.5* versions of Blender. Consequentially, our ase export script no longer works.

What will work, at least for meshes, is if you enable the DirectX .x file exporter. To do this:
-Go into File -> User Preferences
-Click on the Import-Export tab on the left
-Check the box beside Export DirectX Model Format (.x)
-Click Save as Default to make this change permanent

There should now be a DirectX (.x) option in the export menu.

I'm not sure how to use the new Blender interface here, so I have no idea how well everything works with this exporter. I know the .x file format doesn't support lights, you'll have to manually add those in pureLIGHT. Meshes and materials/textures seem to export/import fine with this exporter (very preliminarly early testing).
#4
08/11/2011 (10:28 pm)
Any chance of upgrading the script so it works with newer versions?
#5
08/12/2011 (1:22 pm)
I'm having a look at it, seems that they've changed the python script api somewhat again.
#6
09/02/2011 (2:42 pm)
The script has been updated to work with Blender 2.58.