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[bug]refection material "Edit" double-click

by Nicolas Buquet · in Torque 3D Professional · 09/11/2009 (12:46 pm) · 0 replies

In "Material Editor", when I enable a cubeMap reflection, to choose the cubeMap to use, I click on "Edit".
That opens the cubeMap selector window, with the 7 default cubeMaps.

With that windows opened, each time I re-click on the "Edit" button if the "Material editor" windows, it adds once again the 7 cubeMaps. So I have 7 then 14, 21 cubeMaps.

Nicolas Buquet
www.buquet-net.com/cv/