[bug]refection material "Edit" double-click
by Nicolas Buquet · in Torque 3D Professional · 09/11/2009 (12:46 pm) · 0 replies
In "Material Editor", when I enable a cubeMap reflection, to choose the cubeMap to use, I click on "Edit".
That opens the cubeMap selector window, with the 7 default cubeMaps.
With that windows opened, each time I re-click on the "Edit" button if the "Material editor" windows, it adds once again the 7 cubeMaps. So I have 7 then 14, 21 cubeMaps.
Nicolas Buquet
www.buquet-net.com/cv/
That opens the cubeMap selector window, with the 7 default cubeMaps.
With that windows opened, each time I re-click on the "Edit" button if the "Material editor" windows, it adds once again the 7 cubeMaps. So I have 7 then 14, 21 cubeMaps.
Nicolas Buquet
www.buquet-net.com/cv/
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