Vishal Bhanderi's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New GarageGames.com Feedback | Love the clean new look. Also agree with the redirect's of old url's. I got a few thread that I keep... read more | 01/14/2009 (10:59 am) |
| Linkpoint positions | I wrote some stuff [url=http://tdn.garagegames.com/wiki/TX/T2DLinkPointComponent]here[/url]. And a e... read more | 01/09/2009 (11:58 am) |
| NullReferenceException on loading level | In the level's that came with the kit, there is some kind of reference to the word "Camera" [code... read more | 01/08/2009 (5:14 am) |
| NullReferenceException on loading level | If the camera is null then maybe the menu code is clearing the camera that you have setup in the "Ru... read more | 01/07/2009 (5:11 am) |
| question | That's true. It all depends on the game!... read more | 01/06/2009 (11:40 am) |
| NullReferenceException on loading level | Can I ask which variable is null?... read more | 01/06/2009 (11:36 am) |
| question | Nice tutorial. Very easy to follow. The way I would start to get around the hack would be to hold ho... read more | 01/05/2009 (12:38 pm) |
| Implementing Power Ups? | If your taking about an object similar to the "Star" in super mario, then the _preUpdate is fine.... read more | 01/05/2009 (11:55 am) |
| TorqueCombat Menu System | You seem to be forgetting an import. I'm not exactly sure which one your missing. Maybe "System.Draw... read more | 01/05/2009 (11:43 am) |
| Some template questions | For the links points question. [url=http://tdn.garagegames.com/wiki/TX/T2DLinkPointComponent]This[/u... read more | 12/24/2008 (1:42 pm) |
| ContentNodeGenerator.exe / No new scenes in the PlatformerDemo | This is a common issue. [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=77536]here... read more | 12/24/2008 (9:20 am) |
| Runtime Sprite Manipulation | I think the platformer kit does SceneObject.FlipX = true; Which will draw the sprites facing left.... read more | 12/23/2008 (2:18 am) |
| Platformer Kit level load bug? | Don't get your hopes up mate. No one has managed to do it yet!... read more | 12/17/2008 (1:11 pm) |
| Platformer Kit level load bug? | This is a common problem. [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=78557]he... read more | 12/17/2008 (12:14 pm) |
| GUI issues | That's really odd. I tried your code and couldn't see anything until I add "button.SetButtonSelected... read more | 12/02/2008 (12:39 pm) |
| question | Assuming that you want the player to jump further the longer the button is pressed, while in the air... read more | 12/02/2008 (12:07 pm) |
| GUI issues | Thank's for your input Matthew. I was initially planning on over-riding the classes too, like the ol... read more | 11/28/2008 (12:02 pm) |
| GUI issues | Thanks guys for the input. I didn't know that there was a FPS menu system. Where is this starter kit... read more | 11/23/2008 (3:37 am) |
| GUITextStyle problems | Ahh, TextColor is an array type. I got it working now. Thanks Sean.... read more | 11/16/2008 (1:32 pm) |
| Robot Revolution - XBLA | Great video Sean, nice animations. Is there a demo coming out?... read more | 11/11/2008 (12:33 pm) |
| VisibilityLevel problems | Thanks Zilla. I managed to get the VisibiltyLevel working on the GG logo, but not yet on the platfor... read more | 10/26/2008 (3:24 am) |
| Moving platforms | I kind of got around this issue with [url=http://tdn.garagegames.com/wiki/TorqueX/Components/PathsIn... read more | 10/12/2008 (6:30 am) |
| OnRegister | I think I'm not explaining myself well. I was planning on having a drop down box on the AI object or... read more | 10/10/2008 (12:26 pm) |
| OnRegister | What I'm trying to do is get a drop list. For example 'stone', 'arrow' or 'bullet'. Then the compone... read more | 10/07/2008 (12:59 pm) |
| Finding out if you've hit the wall or the roof | Yep I had this problem, but then in the end didn't need this code as gameplay changed. I added code ... read more | 10/03/2008 (1:11 pm) |
| Having problems with collisions | That could work in some situations, but because some scene objects have some components and some hav... read more | 09/27/2008 (11:11 am) |
| Having problems with collisions | Thanks, This is pretty much what i've been doing. It's just that everytime a new component for ... read more | 09/24/2008 (6:21 am) |
| Squared | Zilla great game. I love the effects. @James just download and click on the icon. If you have eve... read more | 09/10/2008 (1:34 pm) |
| Scene Reloaded | I've had a go at that and got this: [code] ---- DEBUG ASSERTION FAILED ---- ---- Assert Short Mes... read more | 09/09/2008 (2:50 pm) |
| Error in TorqueXmlDeserializer | Thanks John for replying. The code above is a strip down of what the full class with the problem sti... read more | 09/09/2008 (2:19 pm) |
| Scene Reloaded | Hmm... I've tried loading a level too, but every method I try, I get: A first chance excepti... read more | 09/07/2008 (7:02 am) |
| Drawing a Line | I don't think you can draw a simple line, you can draw a T2DSceneObject. Create a rectangular object... read more | 09/07/2008 (4:24 am) |
| System.Resources.MissingManifestResourceException | @emoks For your first error, if you click on the Level file and then in it's properties turn "Bui... read more | 09/03/2008 (1:00 pm) |
| EasyZip intergration | Thanks for the input guys. I think modifying the source is well beyond my league for now.... read more | 08/27/2008 (11:28 am) |
| Making Objects shrink | Thanks very much. You guys are free to edit pages!! [url=http://tdn.garagegames.com/wiki/TX/T2DS... read more | 08/21/2008 (1:05 pm) |
| Detailed Walkthrough PSK->Xbox 360. | Try deleting all the game content on the Xbox360 and then trying it again. Also what are the names o... read more | 08/19/2008 (12:02 pm) |
| What to do from scratch? | To get to XNA ready state check out creators.xna.com More specifically [url=http://creators.xna.com... read more | 08/18/2008 (4:48 am) |
| Slow FPS for platformer kit on PC, runs fine on xbox360? | There was some talk on this [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=76264]thr... read more | 08/18/2008 (4:17 am) |
| Official Torque X Documentation Feedback | I get the same dead end page.... read more | 08/14/2008 (3:54 pm) |
| Official Torque X Documentation Feedback | Update looks beautiful. Good jobs guys.... read more | 08/14/2008 (12:17 pm) |
| Official Torque X Documentation Feedback | Not really sure about TGB. I don't own it. Does it have similar stuff? If so i might take a look at... read more | 08/11/2008 (9:16 am) |
| Official Torque X Documentation Feedback | I was looking at the XML Deserialization section in the TX Docs. And when i was trying to implement ... read more | 08/10/2008 (4:53 am) |
| Problem deploying to 360 | Check out what was said in this thread: http://www.garagegames.com/mg/forums/result.thread.php?qt... read more | 08/07/2008 (1:28 pm) |
| Creating a XML List for TXB | I would really appreciate if someone would help me out here. eg define array[0]=option1; array[... read more | 07/26/2008 (10:04 am) |
| Making my character shoot his enemies | Since I have 'some' time on my hands, and TDN seems pretty empty. I'm making some articles; and need... read more | 07/22/2008 (1:54 pm) |
| Paths in Torque X? | Thanks for letting me know. Finding the width and height of the scene object was harder than i ever ... read more | 07/19/2008 (3:03 pm) |
| Paths in Torque X? | Sorry for bringing this up again, but i need multiple paths for each level. I tried using link poin... read more | 07/19/2008 (7:20 am) |
| Torque X 2.0 Platformer Starter Kit | Don't worry about the warnings, on the properties for the level file, just set the 'Build Action' to... read more | 07/17/2008 (2:47 pm) |
| Torque X 2.0 Platformer Starter Kit | I did get that error. There's tons of errors. Just try closing everything. Open up the VS platform p... read more | 07/16/2008 (1:15 pm) |
| Torque X 2.0 Platformer Starter Kit | I think you haven't created a Xbox 360 copy of Platform Framework. You should have four projects in ... read more | 07/01/2008 (11:57 am) |