Game Development Community

Vishal Bhanderi's Forum Posts

Thread Post Date Posted
New GarageGames.com Feedback Love the clean new look. Also agree with the redirect's of old url's. I got a few thread that I keep... read more 01/14/2009 (10:59 am)
Linkpoint positions I wrote some stuff [url=http://tdn.garagegames.com/wiki/TX/T2DLinkPointComponent]here[/url]. And a e... read more 01/09/2009 (11:58 am)
NullReferenceException on loading level In the level's that came with the kit, there is some kind of reference to the word "Camera" [code... read more 01/08/2009 (5:14 am)
NullReferenceException on loading level If the camera is null then maybe the menu code is clearing the camera that you have setup in the "Ru... read more 01/07/2009 (5:11 am)
question That's true. It all depends on the game!... read more 01/06/2009 (11:40 am)
NullReferenceException on loading level Can I ask which variable is null?... read more 01/06/2009 (11:36 am)
question Nice tutorial. Very easy to follow. The way I would start to get around the hack would be to hold ho... read more 01/05/2009 (12:38 pm)
Implementing Power Ups? If your taking about an object similar to the "Star" in super mario, then the _preUpdate is fine.... read more 01/05/2009 (11:55 am)
TorqueCombat Menu System You seem to be forgetting an import. I'm not exactly sure which one your missing. Maybe "System.Draw... read more 01/05/2009 (11:43 am)
Some template questions For the links points question. [url=http://tdn.garagegames.com/wiki/TX/T2DLinkPointComponent]This[/u... read more 12/24/2008 (1:42 pm)
ContentNodeGenerator.exe / No new scenes in the PlatformerDemo This is a common issue. [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=77536]here... read more 12/24/2008 (9:20 am)
Runtime Sprite Manipulation I think the platformer kit does SceneObject.FlipX = true; Which will draw the sprites facing left.... read more 12/23/2008 (2:18 am)
Platformer Kit level load bug? Don't get your hopes up mate. No one has managed to do it yet!... read more 12/17/2008 (1:11 pm)
Platformer Kit level load bug? This is a common problem. [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=78557]he... read more 12/17/2008 (12:14 pm)
GUI issues That's really odd. I tried your code and couldn't see anything until I add "button.SetButtonSelected... read more 12/02/2008 (12:39 pm)
question Assuming that you want the player to jump further the longer the button is pressed, while in the air... read more 12/02/2008 (12:07 pm)
GUI issues Thank's for your input Matthew. I was initially planning on over-riding the classes too, like the ol... read more 11/28/2008 (12:02 pm)
GUI issues Thanks guys for the input. I didn't know that there was a FPS menu system. Where is this starter kit... read more 11/23/2008 (3:37 am)
GUITextStyle problems Ahh, TextColor is an array type. I got it working now. Thanks Sean.... read more 11/16/2008 (1:32 pm)
Robot Revolution - XBLA Great video Sean, nice animations. Is there a demo coming out?... read more 11/11/2008 (12:33 pm)
VisibilityLevel problems Thanks Zilla. I managed to get the VisibiltyLevel working on the GG logo, but not yet on the platfor... read more 10/26/2008 (3:24 am)
Moving platforms I kind of got around this issue with [url=http://tdn.garagegames.com/wiki/TorqueX/Components/PathsIn... read more 10/12/2008 (6:30 am)
OnRegister I think I'm not explaining myself well. I was planning on having a drop down box on the AI object or... read more 10/10/2008 (12:26 pm)
OnRegister What I'm trying to do is get a drop list. For example 'stone', 'arrow' or 'bullet'. Then the compone... read more 10/07/2008 (12:59 pm)
Finding out if you've hit the wall or the roof Yep I had this problem, but then in the end didn't need this code as gameplay changed. I added code ... read more 10/03/2008 (1:11 pm)
Having problems with collisions That could work in some situations, but because some scene objects have some components and some hav... read more 09/27/2008 (11:11 am)
Having problems with collisions Thanks, This is pretty much what i've been doing. It's just that everytime a new component for ... read more 09/24/2008 (6:21 am)
Squared Zilla great game. I love the effects. @James just download and click on the icon. If you have eve... read more 09/10/2008 (1:34 pm)
Scene Reloaded I've had a go at that and got this: [code] ---- DEBUG ASSERTION FAILED ---- ---- Assert Short Mes... read more 09/09/2008 (2:50 pm)
Error in TorqueXmlDeserializer Thanks John for replying. The code above is a strip down of what the full class with the problem sti... read more 09/09/2008 (2:19 pm)
Scene Reloaded Hmm... I've tried loading a level too, but every method I try, I get: A first chance excepti... read more 09/07/2008 (7:02 am)
Drawing a Line I don't think you can draw a simple line, you can draw a T2DSceneObject. Create a rectangular object... read more 09/07/2008 (4:24 am)
System.Resources.MissingManifestResourceException @emoks For your first error, if you click on the Level file and then in it's properties turn "Bui... read more 09/03/2008 (1:00 pm)
EasyZip intergration Thanks for the input guys. I think modifying the source is well beyond my league for now.... read more 08/27/2008 (11:28 am)
Making Objects shrink Thanks very much. You guys are free to edit pages!! [url=http://tdn.garagegames.com/wiki/TX/T2DS... read more 08/21/2008 (1:05 pm)
Detailed Walkthrough PSK->Xbox 360. Try deleting all the game content on the Xbox360 and then trying it again. Also what are the names o... read more 08/19/2008 (12:02 pm)
What to do from scratch? To get to XNA ready state check out creators.xna.com More specifically [url=http://creators.xna.com... read more 08/18/2008 (4:48 am)
Slow FPS for platformer kit on PC, runs fine on xbox360? There was some talk on this [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=76264]thr... read more 08/18/2008 (4:17 am)
Official Torque X Documentation Feedback I get the same dead end page.... read more 08/14/2008 (3:54 pm)
Official Torque X Documentation Feedback Update looks beautiful. Good jobs guys.... read more 08/14/2008 (12:17 pm)
Official Torque X Documentation Feedback Not really sure about TGB. I don't own it. Does it have similar stuff? If so i might take a look at... read more 08/11/2008 (9:16 am)
Official Torque X Documentation Feedback I was looking at the XML Deserialization section in the TX Docs. And when i was trying to implement ... read more 08/10/2008 (4:53 am)
Problem deploying to 360 Check out what was said in this thread: http://www.garagegames.com/mg/forums/result.thread.php?qt... read more 08/07/2008 (1:28 pm)
Creating a XML List for TXB I would really appreciate if someone would help me out here. eg define array[0]=option1; array[... read more 07/26/2008 (10:04 am)
Making my character shoot his enemies Since I have 'some' time on my hands, and TDN seems pretty empty. I'm making some articles; and need... read more 07/22/2008 (1:54 pm)
Paths in Torque X? Thanks for letting me know. Finding the width and height of the scene object was harder than i ever ... read more 07/19/2008 (3:03 pm)
Paths in Torque X? Sorry for bringing this up again, but i need multiple paths for each level. I tried using link poin... read more 07/19/2008 (7:20 am)
Torque X 2.0 Platformer Starter Kit Don't worry about the warnings, on the properties for the level file, just set the 'Build Action' to... read more 07/17/2008 (2:47 pm)
Torque X 2.0 Platformer Starter Kit I did get that error. There's tons of errors. Just try closing everything. Open up the VS platform p... read more 07/16/2008 (1:15 pm)
Torque X 2.0 Platformer Starter Kit I think you haven't created a Xbox 360 copy of Platform Framework. You should have four projects in ... read more 07/01/2008 (11:57 am)
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