Matt Fairfax's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Challenge | I was just tlaking with some non-gamer sports fans and they think the virtual sport league idea is a... read more | 04/04/2001 (8:51 am) |
| Character Studio support?? | [url=http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=312]3D Studio Max[... read more | 04/03/2001 (1:53 pm) |
| Games Workshops ? | Ok, let me make my position clear real quick. I fully believe in the philosophy that ideas are cheap... read more | 04/03/2001 (1:51 pm) |
| Challenge | By all means bend the "rules"! I was just trying to offer some suggestions for helping people think ... read more | 04/03/2001 (1:30 pm) |
| Games Workshops ? | I also think this is an excellent idea! I would recommend keeping the free form, anything goes Game ... read more | 04/03/2001 (7:13 am) |
| Release? | [url=http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=266]Some questions... read more | 03/27/2001 (11:28 am) |
| Tribes 2 Mods and V12 license | [url=http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=328]T2RPG... using... read more | 03/26/2001 (9:13 pm) |
| Support for Maya 3.0 | [url=http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=312]Topic: 3D Stud... read more | 03/26/2001 (9:04 pm) |
| Support for Maya 3.0 | I believe that in the first release of the V12 there will only be support for 3D Studio Max. The GG ... read more | 03/26/2001 (8:47 pm) |
| GG Shirts | I'm definitely interested! =)... read more | 03/26/2001 (11:30 am) |
| Game Networking Schemes | Actually my current needs are pretty lite. I am developing a newer version of Scorched Earth (it is ... read more | 03/26/2001 (11:29 am) |
| Adding members to a company | Goto their profile (click on their name anywhere on GG). Down at the bottom you will see "Offer Comp... read more | 03/26/2001 (11:15 am) |
| In game chat lobby/game browser | Thanks for the clarification! =)... read more | 03/25/2001 (4:28 pm) |
| Licensing for a web based company | This is from [url=http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=236]V... read more | 03/25/2001 (12:15 pm) |
| Xbox publishing | Here is the link to the other thread about the XBox: [url=http://www.garagegames.com/index.php?sec=... read more | 03/25/2001 (12:07 pm) |
| Licensing for a web based company | You will need a liscense for both of you. Every programmer in a project requires a liscense. Sending... read more | 03/24/2001 (4:41 pm) |
| In game chat lobby/game browser | It has been stated that the Won.net code will be removed from the V12 engine. I am pretty sure this ... read more | 03/24/2001 (4:38 pm) |
| Code Documentation | Initially, I'd imagine the documentation is going to be pretty thin b/c the GG staff is trying to ge... read more | 03/23/2001 (5:33 am) |
| Getting Started - Games and Programming | I had someone approach me not long ago about how to get into 3D programming and I sent them [url=htt... read more | 03/22/2001 (5:18 pm) |
| $100 Ultimate aimbot? | The GG staff is being very careful to cut any Tribes 2 specific code out of the V12 engine. The info... read more | 03/22/2001 (5:11 pm) |
| RealArcade versus GarageGames | I haven't heard about that particular deal but if it is anything like their previous $500 stripped d... read more | 03/22/2001 (4:22 pm) |
| Resources showing up under more than one heading | By headings do you mean the resources title or the category it is in? There isn't anyway to have mul... read more | 03/22/2001 (8:32 am) |
| Just 3 Questions | They have indicated that it won't take much to get your game into the pay bin. Stuff like the game b... read more | 03/21/2001 (8:12 pm) |
| Game Networking Schemes | I have been looking through some of the MSDN documentation about i/o completion ports and it seems t... read more | 03/21/2001 (8:00 pm) |
| Game Networking Schemes | Does anyone know where I can find some good references on using multi-threading and completion ports... read more | 03/21/2001 (1:54 pm) |
| Extension requirements and proposals. | I foresee needing to address how different enhancements are added onto the V12 Engine. For example, ... read more | 03/21/2001 (12:01 pm) |
| Q: FAQ Forum? | Sounds good to me =)... read more | 03/19/2001 (9:27 am) |
| Game Networking Schemes | Hey Phil! Glad to see you on GG! I have been moving towards a multiple implementation scheme for a w... read more | 03/19/2001 (6:51 am) |
| Number of Unread | Thanks! It has already helped! Even using the New Forum Threads link under What's New when I am tryi... read more | 03/19/2001 (6:31 am) |
| Website Help | Go to their profile and look at the botton of the page and you'll see something like "Offer Company/... read more | 03/19/2001 (6:21 am) |
| Game Networking Schemes | Ok, I've been knee deep in network programming for the last two weeks and I have some questions for ... read more | 03/16/2001 (10:44 pm) |
| 2D graphics in DX8 | Actually in DX8 they merged DirectDraw and Direct3D into DirectGraphics. I have heard of a lot of pe... read more | 03/02/2001 (9:22 am) |
| If they are smart... | Oh I agree that there will not be enough raw horsepower for a long time to come! Seeing the Doom mod... read more | 02/27/2001 (9:33 am) |
| Database Driven Games | *shrug* As far as I know, no one has built a game that used my database idea. I know that Bioware us... read more | 02/26/2001 (1:21 pm) |
| Database Driven Games | I had another thought: Using ASP or PHP would mean that you could have team members scattered around... read more | 02/26/2001 (9:02 am) |
| Softimage XSI, and 3.9 | In my project the 3D artist is using Softimage XSI to create the models and then exporting them to a... read more | 02/22/2001 (5:51 am) |
| Ah yes, working at Wal Mart really makes you think. | Should we be worried since ya'll work together? =)... read more | 02/20/2001 (1:35 pm) |
| Marking posts as read | That is the approach that the other messageboards I've seen take. It seems to work pretty well. The ... read more | 02/20/2001 (9:22 am) |
| What makes a good game | One of the best pieces of advice about making a game I have ever read/heard: "Make it simple to lea... read more | 02/20/2001 (7:01 am) |
| 3D Nethack | Have you seen Egoboo ([url]http://egoboo.sourceforge.net[/url])? It has been compared to Nethack a n... read more | 02/19/2001 (9:55 am) |
| Resource Tree Feedback | I like the tree layout much better! Quick question though: I tried posting a Code Snippet and it ret... read more | 02/16/2001 (9:46 pm) |
| New Forum | Thank you very much! I hope that we can get some good discussions going here!... read more | 02/15/2001 (11:53 am) |
| 3d Fighting Engines and collision detection | The last two issues (January and February) of Game Developer Magazine (http://www.gdmag.com) and thi... read more | 02/15/2001 (7:48 am) |