RollerJesus's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| My game crashes on Vista | You could try porting your game to 1.7.5 since that's basically what the steps accomplish.... read more | 11/11/2011 (7:41 am) |
| alxStop Not Working [SOLVED] | Hi Laura, I hope this hasn't been causing you too much trouble. I did some testing and found this t... read more | 11/11/2011 (7:38 am) |
| [SOLVED]need a little help with control statement "if" | See in the box where you add a reply, there is a link that says "MarkupLite is Enabled". ... read more | 11/09/2011 (6:42 am) |
| [SOLVED]need a little help with control statement "if" | No problem! When working with paths like that, I sometimes will drag out some text objects as node ... read more | 11/09/2011 (6:41 am) |
| [SOLVED]need a little help with control statement "if" | Vlad, you're starting at node 2 and ending at node 3 (as defined in your attachObject call. So use ... read more | 11/09/2011 (6:28 am) |
| [SOLVED]need a little help with control statement "if" | got it.... read more | 11/09/2011 (6:20 am) |
| [SOLVED]need a little help with control statement "if" | It is. Try renaming the zip to piz.... read more | 11/09/2011 (6:13 am) |
| [SOLVED]need a little help with control statement "if" | Sure. patrickadesso gmail... read more | 11/09/2011 (5:53 am) |
| [SOLVED]need a little help with control statement "if" | Vlad, I'm confused again about what you're trying to do. If I don't force it to flip by removing th... read more | 11/09/2011 (5:44 am) |
| [SOLVED]need a little help with control statement "if" | I didn't test but does this help? [code] function Scorpion05::onLevelLoaded(%this, %scenegraph) {... read more | 11/08/2011 (12:33 pm) |
| Linked ImageMap question | Slick! Glad it's working for you Keith.... read more | 11/08/2011 (5:24 am) |
| Linked ImageMap question | Thanks Keith; that's very kind of you. I've found the forums the most valuable means of learning To... read more | 11/07/2011 (6:29 am) |
| Linked ImageMap question | Glad you like my resource; I think it's pretty nifty too! I don't have time to provide a code sam... read more | 11/07/2011 (6:08 am) |
| Object doesnt reverse on Path | Raising my heart rate Vlad!!! Well, I needed to run a full scan anyways I guess. :)... read more | 11/07/2011 (5:41 am) |
| Object doesnt reverse on Path | Hey Vlad, I ran a scan on my system and didn't find anything. I saw on Google that pmd.keylogger is... read more | 11/06/2011 (12:34 pm) |
| Object doesnt reverse on Path | Very happy to help and glad it's working for you! These are the trial of tribulations of using TGB ... read more | 11/05/2011 (10:39 am) |
| Object doesnt reverse on Path | OK, all set... Download the file [url=http://www.dreambuildrepeat.com/GG/Vlad.zip]here[/url]. ... read more | 11/05/2011 (9:37 am) |
| Object doesnt reverse on Path | I can provide you a new exe with the fix but only if you're on Windows... I barely know how to use ... read more | 11/05/2011 (9:10 am) |
| Object doesnt reverse on Path | Before I do this... You're on Windows right?... read more | 11/05/2011 (9:03 am) |
| Object doesnt reverse on Path | Just saw this thread... looks like the change didn't make it in there: [url=http://www.garagegames.... read more | 11/05/2011 (9:01 am) |
| Object doesnt reverse on Path | Hey! So I did some testing with setSpeed and am in complete agreement with you. No matter what I... read more | 11/05/2011 (9:00 am) |
| Object doesnt reverse on Path | Sorry about that... So here is what I tested; pardon the name changes, I had my test project setu... read more | 11/05/2011 (8:22 am) |
| Object doesnt reverse on Path | Hey Vlad, sorry about the delay; been hectic around here! I'm not exactly sure what you're trying... read more | 11/05/2011 (7:40 am) |
| Object doesnt reverse on Path | [quote] Upon reaching node 2 it gets stuck and sort of twitches. [/quote] Are you setting a new n... read more | 11/04/2011 (5:56 am) |
| noob inheritance problem! | That is certainly some impressive code; you're well on your way. I don't know much about inheritanc... read more | 11/03/2011 (10:31 am) |
| Controling a Class from an outside function | Sure, sounds like you have it well in hand.... read more | 11/03/2011 (9:56 am) |
| Controling a Class from an outside function | You either need to call setUseMouseEvents by object name or better yet, store your objects in a SimS... read more | 11/03/2011 (9:43 am) |
| noob inheritance problem! | Forget about datablocks for a minute. You'll need to learn about them (especially if you're targett... read more | 11/03/2011 (9:39 am) |
| noob inheritance problem! | Most likely nobody's answered because you're question is a kind of a mess. I'm not sure what you're... read more | 11/03/2011 (8:25 am) |
| Music Not Loud Enough [SOLVED] | I don't know if it will help but I've handled audio like I describe in this [url=http://www.garagega... read more | 11/03/2011 (8:19 am) |
| Remembering if fullscreen/windowed [SOLVED] | [quote] is there a way I can access a PORTION of a variable? [/quote] [code] getWord() [/code... read more | 10/30/2011 (7:11 am) |
| ProgressBar?? | That's odd because I just tested it and it certainly worked. You sure you put the value in quotes?... read more | 10/26/2011 (7:25 pm) |
| ProgressBar?? | [code] progressBarName.setValue(".5"); [/code] That should make due!... read more | 10/26/2011 (7:17 pm) |
| T2D OLE enabled? | Not out of the box (as far as I know) but there are many options for database integrations if you ca... read more | 10/26/2011 (7:42 am) |
| naming a new object via for() | Ya man, no problem. Thanks, I actually made that avatar in Lightwave; pretty proud of it! Things... read more | 10/25/2011 (5:15 pm) |
| naming a new object via for() | I imagine you'd call them the same way did before? By name... [code] sldr1.doSomething(); [/code... read more | 10/25/2011 (5:08 pm) |
| naming a new object via for() | Would something like this work Ren? [code] for(%i = 0; %i < %this.dbCount; %i++) { ... read more | 10/25/2011 (5:01 pm) |
| question about making sure if Torque2D is fit for my project | I'm not the definitive source for networking (or anything for that matter) but my understanding is t... read more | 10/21/2011 (5:53 am) |
| Fill Battle Tutorial Help | Are you sure you're running the game with the newly compiled exe? ... read more | 10/19/2011 (4:40 pm) |
| All builds broken with 1.75? | @Mich, you tested with my steps in post #16? Still happens to me if I follow that.... read more | 10/04/2011 (11:56 am) |
| Game code in C++, editing in TGB? Opinions / info. please :) | @Pedro, you really are! That Game of Life tutorial is great!... read more | 09/30/2011 (8:50 am) |
| GuiTheoraCtrl performance issues | Rpahut, I'm interested in hearing what you find on this. I have a placeholder video in my curren... read more | 07/26/2011 (12:41 pm) |
| Total nOOb - where to start? | [quote] I have a question about TGB or Torque 2D. I was reading through the Development blog from M... read more | 07/11/2011 (5:56 am) |
| Console Error: addToScene() - Object '1234' is already in a SceneGraph! | This has been around as long as I can remember. I do recall seeing a thread about how to fix it (in... read more | 07/05/2011 (5:52 am) |
| onMouseDown Help! [Resolved] | http://tdn.garagegames.com/wiki/TGB/Behaviors/Callbacks#onLevelLoaded... read more | 06/21/2011 (1:37 pm) |
| onMouseDown Help! [Resolved] | I suggest you place that in the onlevelloaded callback.... read more | 06/21/2011 (1:29 pm) |
| onMouseDown Help! [Resolved] | I don't think it will be since you're loading the level after you're telling it to use mouse events.... read more | 06/21/2011 (1:25 pm) |
| onMouseDown Help! [Resolved] | Are you sure that sceneWindow2D is valid where you're setting the mouse events?... read more | 06/21/2011 (1:18 pm) |
| onMouseDown Help! [Resolved] | hmm... interesting. I've had trouble with the method not working sometimes and had to use the fiel... read more | 06/21/2011 (1:03 pm) |
| onMouseDown Help! [Resolved] | The line you have and the one I posted are different. That should activate the mouse events on th... read more | 06/21/2011 (12:51 pm) |