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RollerJesus's Forum Posts

Thread Post Date Posted
My game crashes on Vista You could try porting your game to 1.7.5 since that's basically what the steps accomplish.... read more 11/11/2011 (7:41 am)
alxStop Not Working [SOLVED] Hi Laura, I hope this hasn't been causing you too much trouble. I did some testing and found this t... read more 11/11/2011 (7:38 am)
[SOLVED]need a little help with control statement "if" See in the box where you add a reply, there is a link that says "MarkupLite is Enabled". ... read more 11/09/2011 (6:42 am)
[SOLVED]need a little help with control statement "if" No problem! When working with paths like that, I sometimes will drag out some text objects as node ... read more 11/09/2011 (6:41 am)
[SOLVED]need a little help with control statement "if" Vlad, you're starting at node 2 and ending at node 3 (as defined in your attachObject call. So use ... read more 11/09/2011 (6:28 am)
[SOLVED]need a little help with control statement "if" got it.... read more 11/09/2011 (6:20 am)
[SOLVED]need a little help with control statement "if" It is. Try renaming the zip to piz.... read more 11/09/2011 (6:13 am)
[SOLVED]need a little help with control statement "if" Sure. patrickadesso gmail... read more 11/09/2011 (5:53 am)
[SOLVED]need a little help with control statement "if" Vlad, I'm confused again about what you're trying to do. If I don't force it to flip by removing th... read more 11/09/2011 (5:44 am)
[SOLVED]need a little help with control statement "if" I didn't test but does this help? [code] function Scorpion05::onLevelLoaded(%this, %scenegraph) {... read more 11/08/2011 (12:33 pm)
Linked ImageMap question Slick! Glad it's working for you Keith.... read more 11/08/2011 (5:24 am)
Linked ImageMap question Thanks Keith; that's very kind of you. I've found the forums the most valuable means of learning To... read more 11/07/2011 (6:29 am)
Linked ImageMap question Glad you like my resource; I think it's pretty nifty too! I don't have time to provide a code sam... read more 11/07/2011 (6:08 am)
Object doesnt reverse on Path Raising my heart rate Vlad!!! Well, I needed to run a full scan anyways I guess. :)... read more 11/07/2011 (5:41 am)
Object doesnt reverse on Path Hey Vlad, I ran a scan on my system and didn't find anything. I saw on Google that pmd.keylogger is... read more 11/06/2011 (12:34 pm)
Object doesnt reverse on Path Very happy to help and glad it's working for you! These are the trial of tribulations of using TGB ... read more 11/05/2011 (10:39 am)
Object doesnt reverse on Path OK, all set... Download the file [url=http://www.dreambuildrepeat.com/GG/Vlad.zip]here[/url]. ... read more 11/05/2011 (9:37 am)
Object doesnt reverse on Path I can provide you a new exe with the fix but only if you're on Windows... I barely know how to use ... read more 11/05/2011 (9:10 am)
Object doesnt reverse on Path Before I do this... You're on Windows right?... read more 11/05/2011 (9:03 am)
Object doesnt reverse on Path Just saw this thread... looks like the change didn't make it in there: [url=http://www.garagegames.... read more 11/05/2011 (9:01 am)
Object doesnt reverse on Path Hey! So I did some testing with setSpeed and am in complete agreement with you. No matter what I... read more 11/05/2011 (9:00 am)
Object doesnt reverse on Path Sorry about that... So here is what I tested; pardon the name changes, I had my test project setu... read more 11/05/2011 (8:22 am)
Object doesnt reverse on Path Hey Vlad, sorry about the delay; been hectic around here! I'm not exactly sure what you're trying... read more 11/05/2011 (7:40 am)
Object doesnt reverse on Path [quote] Upon reaching node 2 it gets stuck and sort of twitches. [/quote] Are you setting a new n... read more 11/04/2011 (5:56 am)
noob inheritance problem! That is certainly some impressive code; you're well on your way. I don't know much about inheritanc... read more 11/03/2011 (10:31 am)
Controling a Class from an outside function Sure, sounds like you have it well in hand.... read more 11/03/2011 (9:56 am)
Controling a Class from an outside function You either need to call setUseMouseEvents by object name or better yet, store your objects in a SimS... read more 11/03/2011 (9:43 am)
noob inheritance problem! Forget about datablocks for a minute. You'll need to learn about them (especially if you're targett... read more 11/03/2011 (9:39 am)
noob inheritance problem! Most likely nobody's answered because you're question is a kind of a mess. I'm not sure what you're... read more 11/03/2011 (8:25 am)
Music Not Loud Enough [SOLVED] I don't know if it will help but I've handled audio like I describe in this [url=http://www.garagega... read more 11/03/2011 (8:19 am)
Remembering if fullscreen/windowed [SOLVED] [quote] is there a way I can access a PORTION of a variable? [/quote] [code] getWord() [/code... read more 10/30/2011 (7:11 am)
ProgressBar?? That's odd because I just tested it and it certainly worked. You sure you put the value in quotes?... read more 10/26/2011 (7:25 pm)
ProgressBar?? [code] progressBarName.setValue(".5"); [/code] That should make due!... read more 10/26/2011 (7:17 pm)
T2D OLE enabled? Not out of the box (as far as I know) but there are many options for database integrations if you ca... read more 10/26/2011 (7:42 am)
naming a new object via for() Ya man, no problem. Thanks, I actually made that avatar in Lightwave; pretty proud of it! Things... read more 10/25/2011 (5:15 pm)
naming a new object via for() I imagine you'd call them the same way did before? By name... [code] sldr1.doSomething(); [/code... read more 10/25/2011 (5:08 pm)
naming a new object via for() Would something like this work Ren? [code] for(%i = 0; %i < %this.dbCount; %i++) { ... read more 10/25/2011 (5:01 pm)
question about making sure if Torque2D is fit for my project I'm not the definitive source for networking (or anything for that matter) but my understanding is t... read more 10/21/2011 (5:53 am)
Fill Battle Tutorial Help Are you sure you're running the game with the newly compiled exe? ... read more 10/19/2011 (4:40 pm)
All builds broken with 1.75? @Mich, you tested with my steps in post #16? Still happens to me if I follow that.... read more 10/04/2011 (11:56 am)
Game code in C++, editing in TGB? Opinions / info. please :) @Pedro, you really are! That Game of Life tutorial is great!... read more 09/30/2011 (8:50 am)
GuiTheoraCtrl performance issues Rpahut, I'm interested in hearing what you find on this. I have a placeholder video in my curren... read more 07/26/2011 (12:41 pm)
Total nOOb - where to start? [quote] I have a question about TGB or Torque 2D. I was reading through the Development blog from M... read more 07/11/2011 (5:56 am)
Console Error: addToScene() - Object '1234' is already in a SceneGraph! This has been around as long as I can remember. I do recall seeing a thread about how to fix it (in... read more 07/05/2011 (5:52 am)
onMouseDown Help! [Resolved] http://tdn.garagegames.com/wiki/TGB/Behaviors/Callbacks#onLevelLoaded... read more 06/21/2011 (1:37 pm)
onMouseDown Help! [Resolved] I suggest you place that in the onlevelloaded callback.... read more 06/21/2011 (1:29 pm)
onMouseDown Help! [Resolved] I don't think it will be since you're loading the level after you're telling it to use mouse events.... read more 06/21/2011 (1:25 pm)
onMouseDown Help! [Resolved] Are you sure that sceneWindow2D is valid where you're setting the mouse events?... read more 06/21/2011 (1:18 pm)
onMouseDown Help! [Resolved] hmm... interesting. I've had trouble with the method not working sometimes and had to use the fiel... read more 06/21/2011 (1:03 pm)
onMouseDown Help! [Resolved] The line you have and the one I posted are different. That should activate the mouse events on th... read more 06/21/2011 (12:51 pm)