Maximillian Brewer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Engine not finished, refund? | Just logged onto GG after not being on here for quite a while (school has become very busy in Year 1... read more | 12/18/2011 (8:42 pm) |
| Engine not finished, refund? | Wow there seems to have been a lot of talk since I last checked this thread. Could you please che... read more | 07/06/2011 (4:23 pm) |
| Engine not finished, refund? | me too...no email :( ... read more | 04/02/2011 (2:05 am) |
| Engine not finished, refund? | I too would like a refund, so that I can put my finances else where in the mean time, and then once ... read more | 12/13/2010 (12:02 am) |
| iTorque 3D Status - 9/17/2010 | No, from what vie heard/seen, it is based of TorqueX, because WindowsPhone 7 uses XNA which Torque X... read more | 10/24/2010 (5:20 am) |
| Who here is excited for the windows phone 7 | @John....more like: XBOX 360 + Kinect + WP7 = Win.....dows! :P hahaha... read more | 10/23/2010 (4:07 am) |
| iTorque 3D Status - 9/17/2010 | @Eric, Well I look forward to getting my hands on Torque for WP7. Is there a blog on it somewhere? O... read more | 10/23/2010 (4:00 am) |
| You want to get any excellent quality 3D models? | or even a website with images etc :)... read more | 10/21/2010 (11:42 am) |
| Gui, buttons, icons, 2D art packs available? | I agree with Alexandre...it's better to invest either some money into an artist, or some time into a... read more | 10/16/2010 (11:43 am) |
| 2D Art - Poll- Would you buy? How much is it worth for you? | Email sent from maxb10[at]me[dot]com :)... read more | 10/14/2010 (11:47 am) |
| 2D Art - Poll- Would you buy? How much is it worth for you? | Wow cool! I'll def and you an email! I'm VERY interested :) Ps, are you using Daz3D?... read more | 10/14/2010 (4:10 am) |
| 2D Art - Poll- Would you buy? How much is it worth for you? | Ok, well generally speaking, specific art for a customer is quite pricy, but also, because for alot ... read more | 10/13/2010 (8:30 am) |
| 2D Art - Poll- Would you buy? How much is it worth for you? | @Ronny, ok, sounds cool. I would be interested in sic-fi characters, with armor etc, but sort of ani... read more | 10/12/2010 (8:25 pm) |
| 2D Art - Poll- Would you buy? How much is it worth for you? | Love the quality which is amazing! Are you also looking at providing more cartoon 2D characters whic... read more | 10/12/2010 (8:37 am) |
| 2D Art - Poll- Would you buy? How much is it worth for you? | Oh! VERY INTERESTED! As Aaron said, there is hardly any quality 2D ready content availible, espec... read more | 10/10/2010 (11:15 pm) |
| So let me get this straight... | You don't pay those that help me? What do you mean? Once you own one of the engines, there are pr... read more | 09/19/2010 (12:32 pm) |
| iTorque 3D Status - 9/17/2010 | Sounds good! I'll be looking forward to getting something deployed to my iPad!... read more | 09/17/2010 (11:23 pm) |
| iTorque 3D Status - 8/3/2010 | YEAH! Agreed...come on Michael!... read more | 09/17/2010 (1:00 pm) |
| 3D Artist | Do I count? Hahaha! That first model seems familiar :P... read more | 09/14/2010 (7:04 am) |
| iTorque 3D Status - 8/3/2010 | I don't want to sound pushy but are we going to expect an update soon? It has been 3 days since the ... read more | 09/14/2010 (7:03 am) |
| iTorque 3D Status - 8/3/2010 | :(... read more | 09/12/2010 (5:40 am) |
| iTorque 3D Status - 8/3/2010 | Do we have an update today?... read more | 09/12/2010 (12:16 am) |
| DEXSOFT-Games: Sci-Fi Corridors Construction SET | WOW! Looks great! Unfortunately I have no use of it in my current project, but will definitely keep ... read more | 09/08/2010 (10:26 am) |
| iTorque 3D Status - 8/3/2010 | So are we due for another update?... read more | 09/04/2010 (6:39 am) |
| 3d Sidescroller / Platformer | While the only suggestion I can think of for the camera is the "Advanced Camera Resource" ... read more | 08/08/2010 (10:04 am) |
| iTorque 3D Status - 8/3/2010 | Thanks Luma for the iPad video...looks really great! And I am satisfied that iT3D is a step in the r... read more | 08/06/2010 (6:27 am) |
| Windows Phone 7 | Ok, thanks.... read more | 08/06/2010 (6:20 am) |
| iTorque 3D Status - 8/3/2010 | @Luma, Yeah...stupid question and my other questions from my previous comment.... [quote] And... read more | 08/04/2010 (9:07 pm) |
| iTorque 3D Status - 8/3/2010 | WOW! Some really good stuff there! and progress is awesome! :D And with a frame rate like that, at t... read more | 08/04/2010 (7:28 am) |
| Resource missing? Sorta need it! :/ | WOW! Thanks! :P Should've tried that! :P Thanks.... read more | 07/27/2010 (9:16 am) |
| Comments on my work | Any comments on my near finished GUI Menu? [image]http://dinolab.webs.com/MainMenuDraft3.png[/ima... read more | 07/27/2010 (8:57 am) |
| iTorque 3D Status - 7/3/2010 | @Edinson, probably...but I hope it happens, maybe with Torque3D 2012?? I might actually look at maki... read more | 07/18/2010 (12:41 am) |
| iTorque 3D Status - 7/3/2010 | From my understanding, this is what you are working towards, but I will just repeat it, because this... read more | 07/17/2010 (10:57 am) |
| iTorque 3D Status - 7/3/2010 | Ok, thanks for the clarification. Can't wait to see some in-game visuals. Feel free to pack in a goo... read more | 07/12/2010 (2:03 am) |
| Tilting the player model via script | @Jameson, Thank you, but I'm not asking for how to go about the animations, as i don't need it to v... read more | 07/12/2010 (1:58 am) |
| gotta be missing something with AI | Nathan, well i'm not sure how you would make the enemy bots attack you, that would require "thi... read more | 07/11/2010 (6:28 am) |
| Tilting the player model via script | grr...that's annoying! I was thinking that maybe you could set the rotation of the model...I don't k... read more | 07/11/2010 (1:01 am) |
| iTorque 3D Status - 7/3/2010 | Also, just another question, is the image we see in the iPhone simulator a shot from a rendered scee... read more | 07/11/2010 (12:15 am) |
| Character Control/Movement in Air (while falling) | What about having a key bind, and then having a function which actually changes the player model's a... read more | 07/10/2010 (7:28 pm) |
| Character Control/Movement in Air (while falling) | Ok, well basically, this is actually an iT3D project, but iT3D is not yet available, only iTGE. So I... read more | 07/09/2010 (3:41 pm) |
| Character Control/Movement in Air (while falling) | Basically, explained a bit better... How do the following, but not in pseudo code :) [code]mov... read more | 07/09/2010 (4:50 am) |
| Character Control/Movement in Air (while falling) | I was able to make the controlled movement while falling/skydiving a good amount by changing the pla... read more | 07/09/2010 (3:38 am) |
| Character Control/Movement in Air (while falling) | Thanks! I just have a few more questions: 1) What is the max value of this? I put it at 1000, and... read more | 07/09/2010 (2:01 am) |
| iTorque 3D Status - 7/3/2010 | Great! Thanks for this update! Exactly what we want :) and monthly updates at the minimum sounds awe... read more | 07/02/2010 (5:51 pm) |
| iT3D...Some questions about development | Ok, so I'll start building it in Torque 3D and keep a log of what I'm doing, to make it easier to bu... read more | 06/29/2010 (7:27 pm) |
| Mising X3DAudio1_6.dll error!? | kk, copied it from my computer into the folder, but what is the problem with downloading the DLL?... read more | 06/18/2010 (4:12 am) |
| Changing the image of a GUIBitmapCtrl | thank you very much. response even with an explanation :P... read more | 06/17/2010 (2:11 pm) |
| Changing the image of a GUIBitmapCtrl | I'm getting this error...randomly showed up! Console section: [code] art/gui/Dialogs/DialogBox.g... read more | 06/17/2010 (5:30 am) |
| Start with no weapon, and making an object appear using a command | What about making an item placed with the World Editor being masked, so invisible. Then using a c... read more | 06/16/2010 (5:37 am) |
| Changing the image of a GUIBitmapCtrl | actually..once again, dw...got it all sorted... read more | 06/15/2010 (6:31 am) |