Phillip O'Shea's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| [BUG] Triggers and Platforms | Triggers like that are notoriously CPU hungry. Every frame a "collision" is processed. If ... read more | 02/08/2012 (11:00 pm) |
| Upgrade cost to Pro version | The upgrade cost is the price difference between standard and pro (approx $50 USD).... read more | 01/18/2012 (3:12 am) |
| Questions | The Platformer Kit doesn't utilise Tile Collisions. They work quite differently to the other forms o... read more | 01/13/2012 (1:06 pm) |
| [solved] So I need to modify the "Continous" weapon type... | That callback only occurs when the key is pressed or released, hence the echo occuring once the atta... read more | 11/12/2011 (7:39 pm) |
| Legacy behavior question | The legacy behaviors are unused and are really just there to show you the rough workings of the comp... read more | 11/11/2011 (12:50 pm) |
| How Do You Add A Custom pskActor2d? | Have you had a look at the TDN tutorial? [url]http://tdn.garagegames.com/wiki/TGB/PlatformerStart... read more | 10/11/2011 (2:27 am) |
| Compiler errors after installing Verve | The only other thing I could think of is do a comparison in Winmerge to see the differences (check b... read more | 09/30/2011 (6:24 pm) |
| Compiler errors after installing Verve | Check the project configuration files. You might be missing some of the preprocessor arguments that ... read more | 09/29/2011 (1:16 am) |
| (iPSK) Getting stuck on SolidPlatforms | I've experienced it in the past, but it doesn't occur in the stock build on my machine. It is relate... read more | 09/29/2011 (1:13 am) |
| PSK Code and Behaviours Not Working Plus Corrupted Exported Games. | It looks like you may not have installed the kit correctly. Never mind! You need to use the exe that... read more | 09/29/2011 (1:11 am) |
| PSK Code and Behaviours Not Working Plus Corrupted Exported Games. | What does the console say when you open your project?... read more | 09/27/2011 (2:12 pm) |
| PSK Code and Behaviours Not Working Plus Corrupted Exported Games. | This is an issue with iTorque, not the PSK. You'd get a better response if you asked this in the iTo... read more | 09/26/2011 (1:04 am) |
| XCode: Adding Platformer Kit Pro to for TGB Pro | Nung, for the version of the PSK that works with iTorque send me an email with a screenshot of your ... read more | 09/26/2011 (1:03 am) |
| (iPSK) Getting stuck on SolidPlatforms | Does this only happen with the iTorque version, or does it happen with the desktop version too?... read more | 09/24/2011 (9:10 pm) |
| How to deploy Behaviors to device Urgent Please Help (Question for Mr. Philip Oshea and Michael Perry) | I've not encountered this problem before. This might get a better response on the iT2D forum as it r... read more | 09/24/2011 (9:09 pm) |
| PSK Code and Behaviours Not Working Plus Corrupted Exported Games. | Which behaviors? If you're more specific then I might be able to help you resolve the issues you're ... read more | 09/24/2011 (6:54 pm) |
| PSK Code and Behaviours Not Working Plus Corrupted Exported Games. | When you open the Platformer Demo project, what does the console say?... read more | 09/24/2011 (5:21 pm) |
| Compiler errors after installing Verve | There is a Verve project template which contains everything that Verve requires including source cod... read more | 09/23/2011 (5:08 pm) |
| Compiler errors after installing Verve | I had to setup my test environment again, sorry for the delay. I've got it all working but it wil... read more | 09/06/2011 (2:39 am) |
| Particle effect via resources | You would want to do this on the onSpawn and onRespawn callbacks, not onAddToScene. [code] functio... read more | 09/05/2011 (3:40 am) |
| XCode: Adding Platformer Kit Pro to for TGB Pro | In the XCode project, you need to ensure that the PlatformerKit source files have been added. Once y... read more | 08/30/2011 (2:24 am) |
| Compiler errors after installing Verve | Hey guys, I've only tested Verve out for T3D 1.1 beta. I'll grab a fresh copy of T3D and test it out... read more | 08/27/2011 (6:14 pm) |
| PSK Code and Behaviours Not Working Plus Corrupted Exported Games. | Which version of TGB and the Platformer Kit are you using?... read more | 08/16/2011 (1:37 am) |
| Bug fix for fast moving actor falling through oneway slopes. | You can change the variable values in the actor's datablock: [code] datablock t2dSceneObjectDatabl... read more | 07/16/2011 (7:36 pm) |
| Day 1 = 90% successful! (Parallax Scroller Problem in Tutorial?) | The parallax scrollers in the PSK aren't very good, they can be choppy and just look bad in general.... read more | 07/01/2011 (6:55 pm) |
| Enemy Attack Animation | You would need an animation called "DrillAttackAnimation". If you've changed the ActorType... read more | 06/30/2011 (1:47 am) |
| Build compiles - assert problem [solved] | Without knowing exactly what the details of the asserts are, I have no idea I'm afraid. If you co... read more | 06/30/2011 (1:44 am) |
| Functions in 'Legacy' behavior files | Trevor, for perfomance reasons much of the Actor code was moved to source (accessible with TGB Pro a... read more | 06/30/2011 (1:43 am) |
| Dragontemplate doesn't exit in datablock? | Where abouts are you getting "DragonTemplate" from? I can't see that referenced in the doc... read more | 06/23/2011 (1:56 am) |
| Help me decide | You can start off with the basic Platformer Kit then upgrade at a later stage if you need to. The ba... read more | 06/23/2011 (1:52 am) |
| a few questions before I purchase | John, the PSK has something similar already which is a "falling" platform. Similar kind of... read more | 06/23/2011 (1:51 am) |
| [Mac] Blurriness as if vsync is off | The PSK uses the standard TGB functionality for most of what it does, so I really can't think of any... read more | 06/10/2011 (6:00 pm) |
| Documentation? | Here is the link to the documentation page: [url]http://www.violent-tulip.com/?doc-type=verve-doc... read more | 04/08/2011 (3:08 pm) |
| Reattach to ladder without leaving trigger. | There is no way of handling this in script at the moment (no easy way). The old behaviors are leg... read more | 04/06/2011 (6:49 am) |
| Can't install the new platformer kit pro | Just to note, John was using an older version of TGB with a newer version of the PSK. The directory ... read more | 04/06/2011 (6:48 am) |
| Dragon hangs in midair when added to the scene | Check the console. It probably says something like "unable to instantiate pskPlatform" etc... read more | 03/10/2011 (1:24 pm) |
| Is there a function that do this to my angle? | I always find it handy to understand what is going on in the background instead of just using some m... read more | 02/16/2011 (2:09 pm) |
| Reattach to ladder without leaving trigger. | Bugger! It looks like the Ladder reference is cleared in the method pskActor::clearClimbingStatus... read more | 02/09/2011 (6:00 pm) |
| Reattach to ladder without leaving trigger. | There is a property called LadderDetachTimeOut which delays the time between detaching from a ladder... read more | 02/09/2011 (4:25 pm) |
| New Tutorial on Making an Enemy | Very cool Joseph!... read more | 02/09/2011 (1:26 pm) |
| Problems with MotionTrack again... | Try changing VActor and VActorData to VHumanoidActor and VHumanoidActorData. Give that a whirl an... read more | 02/02/2011 (4:51 pm) |
| Problems with MotionTrack again... | How are you playing the sequence? Are you doing it from TorqueScript or the Verve editor itself? ... read more | 02/01/2011 (4:24 pm) |
| Platformer Kit Indie or Pro | @Stephan, it should be the difference between the two product prices. If you don't see $50 (approx, ... read more | 02/01/2011 (2:20 pm) |
| Need help installing platformer kit pro. | Add everything in PlatformerKit and PlatformerKit\include to both the TGBGame and TorqueGameBuilder ... read more | 01/31/2011 (12:57 pm) |
| Need help installing platformer kit pro. | No, PlatformerKit is not the same as platformWin32. If you can't find the PlatformerKit source fi... read more | 01/31/2011 (12:36 pm) |
| Need help installing platformer kit pro. | Torque 2D uses C++, not C#.... read more | 01/30/2011 (9:57 pm) |
| Need help installing platformer kit pro. | If you install Torque 2D into: C:\Program Files\Torque\Torque Game Builder 1.7.5 Pro\ Copy the... read more | 01/30/2011 (2:12 pm) |
| Post 1k: just reached the 1000 posts | I slowed down a while ago, answering less questions and doing more work. Not sure which I prefer :P ... read more | 01/30/2011 (2:04 pm) |
| [Paid] Learning the Basics | You are very welcome Mark :)... read more | 01/10/2011 (3:30 am) |
| [Paid] Learning the Basics | Hey Mark, I've seen these questions come up a bit lately, so I'd like to give a quick run down fo... read more | 01/09/2011 (11:53 pm) |