Game Development Community

Quinton Delpeche's Forum Posts

Thread Post Date Posted
Players Skates in Building/Roads/Pavement... @Michael: They are not DIFs ... they are standard DAE files. Having said that, I have had good succe... read more 10/23/2012 (7:35 pm)
Players Skates in Building/Roads/Pavement... @ahzan: No I am not mixing versions. I initially started using the CE version of the engine and came... read more 10/23/2012 (11:45 am)
Players Skates in Building/Roads/Pavement... Nope ... fix didn't work. Player and AI still slide around the surface. If I apply a complex coll... read more 10/21/2012 (5:15 am)
F.A.C.K and 1.2 @Rex: Networked Skin Swapping is not that important to me. I have other solutions to that that would... read more 10/18/2012 (6:18 am)
Post data from t3d game engine to external location http://myserver.etc/myfile.php file .. please help me.. I am personally using a Direct Socket Connection to Socket Listener on a Java based ESB (Enterprise ... read more 10/04/2012 (7:25 am)
Torque 3D Community Edition Discussion Thread Torque3D CE has become and will always be my primary point of T3D projects ... before it was announc... read more 09/11/2012 (11:53 pm)
Creating a Grid Based Game Board/Terrain... @all: You guys all rock. Thanks for the pointers ... I am a Java Developer by professon and know how... read more 07/31/2012 (9:08 pm)
Creating a Grid Based Game Board/Terrain... @jacob: Thanks for the direction. Much appreciated. I will try your idea as well and see what I come... read more 07/31/2012 (12:07 pm)
Creating a Grid Based Game Board/Terrain... @steve: Well we are a former colony ... but I would hate for the anyone to hear me. 8-p Thanks fo... read more 07/31/2012 (10:09 am)
Can't Buy GuideBot... @GG: Any news yet? :(... read more 07/28/2012 (5:11 am)
Can't Buy GuideBot... @GG: Any update on this yet? Thanks.... read more 07/26/2012 (3:05 am)
Can't Buy GuideBot... @David: No problem. Thanks for the trouble, I will await your answer. :)... read more 07/24/2012 (9:18 am)
Can't Buy GuideBot... @David: Still nope ... hehehe "You must own Game Mechanics Kit and Torque 3D OR Torque 3D Pr... read more 07/24/2012 (8:15 am)
Can't Buy GuideBot... @David and Chip: Nope. "You must own Game Mechanics Kit and Torque 3D OR Torque 3D Professio... read more 07/24/2012 (7:16 am)
GG Please make a female Soldier Art Pack(-: Ooo ... patiently waiting for M.A.C.K. and F.A.C.K. for T3D 1.2 ... any chance we can get a BETA rel... read more 07/13/2012 (11:19 pm)
Problem with Milkshape 3D @Jovani: No sorry ... I have not experienced this issue at all. Have you tried to upgrading your Mil... read more 06/25/2012 (4:28 am)
Stop Items Rotating... @Richard: Yes I did come right ... it was eventually a matter of running debug statements in the scr... read more 06/24/2012 (8:58 pm)
Torque 3D Community Edition Activation Hi ... Awesome stuff, looking forward to helping where I can. Please can I have access: quintond@gob... read more 06/06/2012 (12:43 am)
looking for someone to rig models to soldier skeleton @TheGasMan: Sweet, I will be in touch. I am currently finalising my Demo and prepping all the necess... read more 03/12/2012 (10:43 pm)
Experienced 3dartist Available for freelance @ajay: I have the Torque3D skeleton and I have some meshes that need to be skinned on top of the Tor... read more 03/11/2012 (4:09 am)
Has this ever happened to anyone in garagegames community? @Sean Brady: I think the problem stems from Telephonic Interviews, they are very difficult to pull o... read more 03/10/2012 (11:14 am)
Experienced 3dartist Available for freelance @ajay: Nice work. What would you charge to apply a pre-built mesh to the Torque3D Soldier Skeleton? ... read more 03/10/2012 (11:09 am)
Arteria discount for continued support Nuts ... missed the special. 8-{ *shrug - oh well* Just kidding ... huzzzzzaaaahhhhh Good deal... read more 02/25/2012 (12:37 am)
looking for someone to rig models to soldier skeleton @TheGasMan: What type of proof are you looking for. 8-}... read more 02/22/2012 (12:43 am)
GMK 1.2.12 PhysX Error... Well I recompiled using Bullet Physics instead and the problem went away. There is however an issue ... read more 02/21/2012 (9:16 am)
Software Project - Red flags? @Sean: There are numerous other tools out there ... some free, some not. Find the tools that meet yo... read more 02/19/2012 (12:17 am)
Software Project - Red flags? @Sean: Typically OpenSource does work, but the main ingredient of any OpenSource project is communic... read more 02/17/2012 (11:12 pm)
Medieval Customisable Character from Arteria3d RELEASED @Everyone: I can vouch for these models ... I have used many of Arteria's models in POC and Prototyp... read more 02/15/2012 (8:57 pm)
Medieval Customisable Character from Arteria3d RELEASED @Steve: I still haven't received the email yet, please can you try any of the following. quintond... read more 02/14/2012 (8:15 pm)
Medieval Customisable Character from Arteria3d RELEASED @Steve: Cool model. I tried to contact you a while ago from my quinton[at]novogeek[dot]org addre... read more 02/14/2012 (7:14 am)
Game Client Freezes... Update: Well I think I have managed to solve the issue now. Just finished playing two round of 30 mi... read more 02/13/2012 (10:57 am)
Game Client Freezes... @Twisted Jenius: Thanks man. I have spent another frustrating day trying to resolve the issue. Even ... read more 02/13/2012 (5:04 am)
Item Instances? Well the way I am approaching it on my project is as follows. - All player data files are stored ... read more 02/11/2012 (9:28 pm)
Item Instances? Interesting dilemna ... maybe try using an enum system instead of storing the physical data. I do... read more 02/10/2012 (6:23 am)
Destructable Tress, how should i do it? Hell ... I was even planning on doing anything like this and now I have learnt something on this t... read more 02/10/2012 (6:16 am)
Inside the buildings - not visible @Jeff: Yes I have ... I used them as placeholders at one stage ... I also tinkered with re-texturing... read more 01/24/2012 (11:01 am)
Inside the buildings - not visible @TheMartian: I use constructor too. Simple process. 1). Create item in constructor. 2). Expor... read more 01/24/2012 (3:35 am)
Inside the buildings - not visible Trick here ... don't use Difs. 8-{ I converted all my Difs to DAE files and the problem went away... read more 01/23/2012 (6:27 am)
T3D 1.1 Final - Trigger (scriptEditorDlg) not accepting input Weird ... yes full project build ... *sigh*. I have tried it on two different machines now. Errrr... read more 08/28/2011 (9:26 am)
T3D 1.1 Preview - Solution Files Aren't Created - NOT A BUG Anyway, if anyone encounters this issue. All you have to do is copy your php.exe, php5ts.dll and any... read more 05/13/2011 (10:54 pm)
T3D 1.1 Preview - Solution Files Aren't Created - NOT A BUG @Nathan: Standard PHP install from php.net. Version 5.2.14. It is not a WAMP server, it is only PHP.... read more 05/13/2011 (10:44 pm)
T3D 1.1 Preview - Solution Files Aren't Created - NOT A BUG Okay ... it is because a have a version of PHP installed on my laptop (this is for work purposes). ... read more 05/13/2011 (7:08 am)
T3D 1.1 Preview - Solution Files Aren't Created - NOT A BUG Okay ... seems to be a problem with my laptop and install. Now I just need to figure out ... why??? ... read more 05/13/2011 (6:51 am)
T3D 1.1 Preview - Solution Files Aren't Created - NOT A BUG Very odd indeed ... I just tried again. Fresh install on a Virtual Machine ... during the copy th... read more 05/13/2011 (5:20 am)
How much of the templates am I allowed to use? Cool ... thanks Guy. Just wanted to check. :)... read more 05/08/2011 (8:31 am)
How much of the templates am I allowed to use? [quote]Correct...you may use any of the art assets as well.[/quote] Hell ... I didn't even know t... read more 05/07/2011 (11:17 am)
AFX Survey (Please Respond) 1. Yes. It forms the primary basis of two of my projects and will be used in future projects. 2... read more 05/07/2011 (11:13 am)
Current rate of resolved bugs is awesome! Hear hear ... good job ... keep it up. :) I this week have managed to get two people interested i... read more 05/07/2011 (11:08 am)
Compile Error: GMK 1.2.10 and T3D 1.1 Preview I think this is a Preview Release ... not sure. You will need to contact LogicKing to find out.... read more 05/03/2011 (10:17 pm)
Compile Error: GMK 1.2.10 and T3D 1.1 Preview Never mind ... I fixed this. 1). Had to modify the libbullet project and change the intermediate ... read more 04/29/2011 (2:11 am)