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TheGasMan's Forum Posts

Thread Post Date Posted
where can i find a exporter for max 2011 Export AS > OPENCOLLADA (dae)... read more 03/17/2011 (7:32 pm)
where can i find a exporter for max 2011 google "Opencollada 3dsMax" that is the preferred DAE exporter... read more 03/17/2011 (6:57 pm)
where can i find a exporter for max 2011 I Hope to agree with Demone..& if we ever get 1.1 final, I just might be able to make a judgment... read more 03/17/2011 (10:38 am)
where can i find a exporter for max 2011 resource link posted lower on this page.... read more 03/17/2011 (8:56 am)
[bug 1.1a] Zones and Portals bugs - RESOLVED Deep; You'll just make the fanboi police upset. ... read more 03/07/2011 (9:51 am)
DDS mip'map'ing details with image (helper thread) - Don't forget; T3D allows [url=http://en.wikipedia.org/wiki/JPEG_Network_Graphics].jng[/url] use, w... read more 03/04/2011 (6:45 am)
BVH to DSQ what are the needs you guys have for this ACK package ? - I might step in here and complete what yo... read more 03/03/2011 (2:43 pm)
where is the source code for dts exporter? File package: [url=http://torque.abigholeintheweb.com/public_system/useruploads/TorqueOrc_opencollad... read more 03/03/2011 (6:58 am)
Congratulations Steve! 'better very very late, than never! You have my condolengratulationses too!... read more 03/02/2011 (7:02 pm)
where is the source code for dts exporter? perhaps we're confusing each other, feel free to email me.... read more 03/02/2011 (2:46 am)
Is it the new "in" thing to attempt (and fail) to build a "World of Warcraft killer"? WoW put me to sleep all 3 times I tried to play it.... read more 03/01/2011 (6:02 pm)
where is the source code for dts exporter? Your aligned vert info isn't up to date either. :P... read more 03/01/2011 (4:31 pm)
What is wrong with this image ? (#1) I really know how to make it work, I just get tired of hitting these dumb bumps that probably frustr... read more 03/01/2011 (12:59 pm)
How to make ifl material and bind to Model in 3dMax 9 no need to..they removed that functionality from T3D to make their life easier concerning their work... read more 02/28/2011 (9:30 pm)
3ds max units opencollada is the best collada option for this engine, what you should do is export all static obje... read more 02/28/2011 (1:37 pm)
where is the source code for dts exporter? This is tough to make general, because points are by context. So I'll sort the sections in simple ma... read more 02/28/2011 (1:28 pm)
3ds max units 1. you can always build larger, then re-scale the model(s) and reset the Transform before export. ... read more 02/28/2011 (12:02 pm)
GG, why is Mich in need of a clone ? kewl, ..is their 1st task to burn the mat.ed. and mat.browser then lynch the makers ? j/k ..but ser... read more 02/27/2011 (3:34 pm)
where is the source code for dts exporter? DAE doesn't fully replace DTS yet; Read mattF's post on page 1...and after you read that, remind of... read more 02/26/2011 (2:16 pm)
Maximum triangle count correction: dts has a "9-10k poly *per mesh within a model" limit NOT a "model poly... read more 02/26/2011 (1:29 pm)
where is the source code for dts exporter? Bryan, I prepared a long long post but I deleted it to be replaced with this; - I use dts and d... read more 02/25/2011 (5:27 pm)
where is the source code for dts exporter? Heh, Your words should confuse yourself since DAE is compiled into DTS. Comparing DIF in any way ... read more 02/25/2011 (2:38 pm)
where is the source code for dts exporter? // I started this post hours ago, and then ran errands..came back and posted..so read this as if it ... read more 02/25/2011 (2:14 pm)
where is the source code for dts exporter? Do you need something fixed/changed ? I am the only person that has working/mildly-updated source ... read more 02/25/2011 (12:48 am)
[Removed at the Request of Moderator] yep, getting bitten in the arse definitely sucks.... read more 02/24/2011 (7:22 pm)
Norton SONAR is deleting torqueDemo.exe! Thank you*n. // please keep us informed on this thread. //Edit in: I am going to do some test... read more 02/24/2011 (6:04 pm)
Norton SONAR is deleting torqueDemo.exe! Mich, you're always spot on with removed nonsense. Thank you. - The comment you quoted was made wit... read more 02/24/2011 (5:42 pm)
[Removed at the Request of Moderator] why would you do 14K worth of work without a retainer ?... read more 02/24/2011 (12:45 pm)
Norton SONAR is deleting torqueDemo.exe! I don't really expect GG to do anything about it unless there is an easy-ish way to solve this. - ... read more 02/24/2011 (12:24 pm)
Collada and IFL 1.01 wunderbar!... read more 02/22/2011 (9:52 pm)
Norton SONAR is deleting torqueDemo.exe! Matt, since you're here; Assuming that the DSO compiler is the only issue here; Would it be feas... read more 02/22/2011 (8:11 pm)
Collada and IFL 1.01 there are a few ways to solve that problem. If you need help, post some screenshots with explanation... read more 02/22/2011 (7:14 pm)
Norton SONAR is deleting torqueDemo.exe! I may not choose the best words at times but I'm not upset, just mildly frustrated. ... read more 02/22/2011 (4:06 pm)
Norton SONAR is deleting torqueDemo.exe! Please stop back to give us a reply on this because I can't go around to every game buyer and tell ... read more 02/22/2011 (3:16 pm)
Norton SONAR is deleting torqueDemo.exe! Mich, why is everyone ignoring the fact that this is simply NOT JUST NORTON!! Avast Free pulled... read more 02/22/2011 (2:59 pm)
Collada and IFL 1.01 Ivan's idea is best IMO. 1.0.1 doesn't have a complete collada solution for full game development ... read more 02/22/2011 (2:53 pm)
Norton SONAR is deleting torqueDemo.exe! speaking to the other readers; how does Ronny's suggestion try to solve the real issue mentioned in... read more 02/22/2011 (2:49 pm)
Norton SONAR is deleting torqueDemo.exe! Scott ? This problem is a bit of the ole' ridiculous.... read more 02/21/2011 (9:41 pm)
How About Feedback rating For addons For sale on GarageGames who are you talking to ? ..none of us update it. ... read more 02/21/2011 (7:06 pm)
How About Feedback rating For addons For sale on GarageGames There's really no problem Chris, I'm not trying to knock you either..in fact, I'll help you out to s... read more 02/20/2011 (8:45 pm)
1.1 ETA ? I can't wait to get my hands on 1.0! [h1]wooooohooooo![/h1]... read more 02/19/2011 (11:39 am)
How About Feedback rating For addons For sale on GarageGames Chris, don't take offense to this post. I am not a normal person nor do I speak like one most days... read more 02/19/2011 (11:34 am)
1.1 ETA ? I think Steve's starship also uses them for fuel. ..not sure tho, could be a rumor.... read more 02/18/2011 (11:30 pm)
1.1 ETA ? @DW; The gnomes were from GlobalGnome. (No kittens were harmed in the making of this post.)... read more 02/18/2011 (3:35 pm)
1.1 ETA ? Well, some of us need answers/updates & some of us need kitten souls. Thx for that post Mich.... read more 02/18/2011 (12:28 pm)
PhysX Fluid in Torque 3D segmented sides: PhysX actor shapes can only be 1 of 3 primitives(not sure if cone is implemented).... read more 02/17/2011 (12:21 pm)
what is wrong with this software? I'd avoid the tutorials and pull apart the examples. The package is a mildly capable package. Well w... read more 02/17/2011 (12:11 pm)
CustomMaterial Back Buffer Refraction I agree, TGEA had this..and T3D does not. A tad silly.... read more 02/16/2011 (10:06 am)
Messiah Studio 5 ( $1195 ) for just $40 Dare to Share deal A silly thing is that the special works on your system time...so I have 55 minutes left, but if I tu... read more 02/15/2011 (8:08 pm)
Material Editor crashes still persist Thank You David, I can't wait to see the changes. ------------------ That initial material editor ... read more 02/15/2011 (8:02 am)