TheGasMan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Making Torque Art Resources | Not sure where to go from here...but at least you show some merit & focus. However, you will soo... read more | 02/06/2009 (8:39 am) |
| Making Torque Art Resources | ::brain goes numb:: Daniel, show us a portfolio plz. I don't know whether to help you by explai... read more | 02/05/2009 (6:30 am) |
| Level Editor Crashing on Loading Project! Help! | I edited my old post but it may be overlooked if you read from the bottom-up. *Fix for windows in my... read more | 02/04/2009 (11:54 am) |
| Level Editor Crashing on Loading Project! Help! | [b]Fix For Windows:[/b] go here: C:/Documents and Settings/YOUR_USER/Application Data/GarageGames... read more | 02/04/2009 (11:13 am) |
| Level Editor Crashing on Loading Project! Help! | . ... read more | 02/04/2009 (10:55 am) |
| Making Torque Art Resources | erm, why wouldn't you do both if you have the talent ? ... read more | 02/04/2009 (9:53 am) |
| n-Dimensional: New 3D development team | Your site is old-looking and you offer no proof of your team's experience. You're going to have to ... read more | 02/04/2009 (9:44 am) |
| Issue with lighting on DTS model (TGEA 1.7.1) | I would guess the max exporter unless this has been an issue that no one has ever spoken about. ... read more | 02/02/2009 (3:28 am) |
| how can i use relief map ? | If you are using the shaders found in this site, then I can assume that you are missing the heightma... read more | 02/02/2009 (2:45 am) |
| Issue with lighting on DTS model (TGEA 1.7.1) | Sorry if I am not on the same track as you Frank...but if I am, then ;) . I exported 2 korks from... read more | 02/01/2009 (12:19 am) |
| Issue with lighting on DTS model (TGEA 1.7.1) | I thought this was an issue of normals as well but TGEA does this with a 2 sided material. How the... read more | 01/31/2009 (10:26 pm) |
| Emitting multiple sprites simultaneously | [url]http://tdn.garagegames.com/wiki/Torque_2D/Particle_Engine[/url]... read more | 01/31/2009 (8:16 pm) |
| Resource posting is super-annoying | wow, that is sooooper craptastic. ... read more | 01/29/2009 (6:05 pm) |
| 3DRT is looking for a Torque engine expert | I'll bump this for you. I suggest offering credit in the amount of work done rather than strictly... read more | 01/29/2009 (6:01 pm) |
| What's wrong with Unity? | function beCool() { ignoreReplyToPostButton(); takeWalkOutsideInFreshAir(); continueMak... read more | 01/29/2009 (2:51 pm) |
| Collision Mesh's 3d Studio Max | [url]http://docs.garagegames.com/artist/official/3D%20Studio%20Max/Simple%20Shape.html#Collision_Obj... read more | 01/28/2009 (6:06 pm) |
| max2dts and exporer pro help | ..just get the regular dts exporter for your version. ..and stock up on your patience. You'll need i... read more | 01/25/2009 (8:19 pm) |
| What's wrong with Unity? | @ Brett: That 54 buick comment wasn't meant badly..alot of people like old cars "sooped"... read more | 01/25/2009 (12:00 pm) |
| What's wrong with Unity? | If you don't agree with this, you must live in a cave: [quote]Given the few limitations with Unity,... read more | 01/24/2009 (7:58 pm) |
| max export | [url]http://docs.garagegames.com/artist/official/3D%20Studio%20Max/Simple%20Shape.html[/url] genera... read more | 01/24/2009 (6:22 pm) |
| max2dts and exporer pro help | [url]http://docs.garagegames.com/artist/[/url] [url]http://docs.garagegames.com/artist/official/exp... read more | 01/24/2009 (5:43 pm) |
| How to avoid copyright issues when texturing objects? | 1. Get [url=http://en.wikipedia.org/wiki/GIMPshop]Gimpshop[/url] 2. [url]http://www.game-artist.n... read more | 01/23/2009 (4:14 pm) |
| What's wrong with Unity? | ..for more nonsense, plz deposit 25 cents..... read more | 01/22/2009 (11:17 pm) |
| Check Customer emails!! | Be sure to drink a few beers, it will lessen the shock-recovery-time. I know I would be as tense as... read more | 01/21/2009 (8:58 am) |
| Are there any IRC channels for Torque X and GarageGames in general? | No one should give up so easily. Patience is the game here. - You should ask at different times of ... read more | 01/20/2009 (9:40 pm) |
| Check Customer emails!! | (541) 345-3040 WOW, just m'n f'n WOW!... read more | 01/20/2009 (9:15 pm) |
| TGEA lighting? | GI_JOEJK, I am there with you/I feel your pain. This can help to solve some scenarios: [url]http... read more | 01/19/2009 (4:45 pm) |
| Koushik's normal mapping resource | the resource file is available now: http://www.garagegames.com/static/pg/resource/15662.tgeshaderpa... read more | 01/19/2009 (1:24 pm) |
| Site Feature request thread... | ok, I clearly need a few days away from the computer. ..perhaps I should trash this thread and let ... read more | 01/18/2009 (3:14 pm) |
| Site Feature request thread... | 1. where ? 3. good idea, so I removed it from the list. thx... read more | 01/18/2009 (6:30 am) |
| shadow like stencil in TSSTATIC ! | Classic: "you can do this with some of your brain !" oh and Ken, [code][image][/image]... read more | 01/17/2009 (7:00 pm) |
| GarageGames IRC Chat | I had loads of trouble connecting to the server in the past...and then I would be randomly banned fo... read more | 01/17/2009 (9:41 am) |
| Wow! Great work | [image]www.acti-vision.com/tu.jpg[/image]... read more | 01/16/2009 (6:17 pm) |
| is there a private TGB forum in this new site ? | ok, I found out there is a private TGB section. Can I plz have access ASAP ?... read more | 01/16/2009 (7:17 am) |
| TGEA description under products. Physics? | I found it odd that they used ChunkyKs's ODE implementation in the advertising. I am beginning to... read more | 01/16/2009 (5:58 am) |
| TGEA description under products. Physics? | wow, looks like this comment got some action: http://www.garagegames.com/community/blogs/view/15989... read more | 01/14/2009 (6:33 pm) |
| TGEA description under products. Physics? | My brain hurts. I do have a comment for this: \ "Please point me to another middleware pro... read more | 01/14/2009 (3:20 pm) |
| New GarageGames.com Feedback | ..alot of feedback here Deborah. Good luck! This overhaul stuff is overrated. IMO, the old site'... read more | 01/14/2009 (1:41 pm) |
| TGEA description under products. Physics? | I had arguments over the fact of TGEA's old old page note: "drop shaders from Rendermonkey in... read more | 01/14/2009 (8:34 am) |
| ... | I would suggest studying a few mocap animations and pulling what you like, from them. ..or videotap... read more | 01/13/2009 (12:59 am) |
| Ambient animation stalls between loops. | I would check the animation length..and the start/end points of the sequence dummy. I would then ch... read more | 11/21/2008 (9:39 pm) |
| Some one know ho to export from 3d max to torque? | [url]Http://tork.beffy.de/tutorials/modelling/max_character_export.php[/url]... read more | 11/21/2008 (9:33 pm) |
| 1.7.4 - camera movement breaks on simple.. | I am glad to see you have retracted your comment Andrew. Phillip is here to help, which should ... read more | 10/31/2008 (8:44 am) |
| Project management app/webapp discussion | Sure, SVN goes without saying. Trac is nice...of course ;) nothing different/out of the ordinary... read more | 10/25/2008 (8:02 am) |
| Autodesk Signs Agreement with Avid to Acquire Softimage | [url]Http://www.streetinsider.com/stock_lookup.php?q=ADSK[/url] I'd watch this for a year or so. ... read more | 10/24/2008 (11:27 pm) |
| Some questions and concerns regarding TGEA? | Hmmm... ..a logo is the least of your concerns in the big picture bro. Perhaps you can get permi... read more | 10/07/2008 (7:44 am) |
| 1.7.4 - camera movement breaks on simple.. | Thanks Michael. I happened to have already known of the thread section...I was hoping for more of... read more | 09/30/2008 (12:58 pm) |
| 1.7.4 - camera movement breaks on simple.. | :: gets prepared to read all tgb forums :: :: makes 1 gallon of coffee ::... read more | 09/27/2008 (11:00 am) |
| 1.7.4 - camera movement breaks on simple.. | No worries Phillip. I am happy with the end result, no grudge. >:O hehe Hey guys, ..is th... read more | 09/24/2008 (4:28 pm) |
| 1.7.4 - camera movement breaks on simple.. | Phillip, that is a perfect answer...rock solid. Thank you.... read more | 09/24/2008 (10:16 am) |