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fire513's Forum Posts

Thread Post Date Posted
RTS Prototype updated to T3D 1.2 This is a great tutorial update! Thanks for taking the time to make this avaiable to everyone. Hopef... read more 10/02/2012 (5:34 pm)
Torque 3D Community Edition Activation Please add me as well. Thanks EDIT: Thanks again... read more 06/30/2012 (4:40 pm)
Floating Duck Am I missing a setting or does physicsShapes not react(move) to explosions? When shooting an obje... read more 03/25/2012 (3:39 pm)
Floating Duck Steve thanks for the quick reply and information! I already tried what you suggested for the rig... read more 03/24/2012 (5:34 pm)
canvasClearColor I have not actually tried the two in combination yet. I ran into another rodeblock. It looks like at... read more 02/26/2012 (2:57 pm)
canvasClearColor Finally found a solution if anyone is interested. Changing the visibleDistance will eliminate this. ... read more 02/26/2012 (1:30 pm)
DRIVE: Advanced Vehicles Kit thread I noticed in the videos for the flying vehicles that there is no anoying "clearCanvasColor"... read more 02/22/2012 (7:04 pm)
canvasClearColor Attached is an image to make the problem easier to understand. [image]http://img651.imageshack.us/... read more 02/18/2012 (7:29 pm)
Precision Errors and Streaming Sounds good. Single player is all that I am interested in.... read more 10/12/2011 (3:53 pm)
Precision Errors and Streaming Thanks everyone for the comments. It seems like the problems doom the majority of the engines around... read more 10/11/2011 (3:35 pm)
Precision Errors and Streaming Thanks for the suggestion however it seems like when you scale down the precision errors move to the... read more 10/10/2011 (6:47 pm)
1024 DataBlocks Thanks for the explanation. That clears up a lot for me. I was afraid that I would be stuck with a c... read more 05/21/2011 (5:42 am)
1024 DataBlocks @ Alfio I thin there are two different IDs dataBlockIDs and ObjectIDs When you increase this... read more 05/19/2011 (2:08 pm)
1024 DataBlocks @deepscratch The method that you show above decreases the total number of object IDs available co... read more 05/19/2011 (12:34 pm)
Torque 2D - no source code Same thing happens to me. I can download it but I do not get the source. I purchased it Friday morni... read more 01/23/2011 (3:24 pm)
Datablocks Thanks for the quick help. Everything makes more sense now.... read more 08/02/2010 (11:40 am)
Datablocks Thanks for the reply. So I am assuming that setting it to 13 allows for roughly 8191 datablocks and ... read more 07/31/2010 (9:15 pm)
[Bug 1.1Beta] GUI Editor Thanks for the fix. That was easy enough works perfect.... read more 02/21/2010 (1:50 pm)
[Bug 1.1Beta] GUI Editor Something else that is causing me issues is creating new profiles from the GUI editor. I can create ... read more 02/21/2010 (12:10 pm)
[Bug 1.1Beta] GUI Editor Thanks for the help! Glad I could assist in squashing a bug.... read more 02/20/2010 (8:34 pm)
[Bug 1.1Beta] GUI Editor That fixed it!. Thanks for the help. Do you know why this was giving me problems and not anybody els... read more 02/20/2010 (1:24 pm)
[Bug 1.1Beta] GUI Editor @Rene I hope this is the information that you need. [image]http://i921.photobucket.com/albums/a... read more 02/20/2010 (10:44 am)
[Bug 1.1Beta] GUI Editor Whenever I use the "send to back" button or use the same function from the drop down menu ... read more 02/20/2010 (12:29 am)
Fatal - Exceeded maximum number of data blocks WTF??? Thanks for all of the help. I agree completely about using the same datablock for as many things as ... read more 02/15/2010 (8:27 pm)
Fatal - Exceeded maximum number of data blocks WTF??? Thanks for the help. I never really payed a lot of attention to AFX until now. Looks pretty impressi... read more 02/15/2010 (7:08 am)
Fatal - Exceeded maximum number of data blocks WTF??? Thanks Marc. I have just been working creating single player games so mission load times is not a bi... read more 02/14/2010 (10:07 pm)
Fatal - Exceeded maximum number of data blocks WTF??? Just curious has anybody seen any other negative results of increasing the datablock limit? ... read more 02/14/2010 (9:33 pm)
Japanese House Awsome house, good work... read more 05/20/2007 (3:47 pm)