B. Spencer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How do I make particles collide with other objects in game? | Just to make this clear. I just wanted show that you can have an object collide with particles. You... read more | 06/01/2011 (1:51 am) |
| How do I make particles collide with other objects in game? | There's a way, because I actually achieved it myself. Here are the steps. In the editor make sur... read more | 05/31/2011 (1:29 am) |
| 2 Player Local | You can create some functionality for player 2 as you would for player 1. Just make sure you bind c... read more | 05/24/2011 (2:54 am) |
| TGB - How to store scores into a data file. | Check the File IO tutorial in the documentation, and TDN. Just to give you tip, you want to store y... read more | 05/24/2011 (2:15 am) |
| Question about using T2dsceneobjects in GUI Builder | This health bar is going to be for a platformer game. It would be nice to use just plain old t2dsce... read more | 05/08/2011 (1:43 am) |
| Layers vs. images | Every time you hit click New Scene, you have a clean slate. So basically you would start from scratc... read more | 03/01/2011 (2:59 am) |
| Layers vs. images | You would actually put images on layers, just like in photoshop. With layers you can overlay images... read more | 03/01/2011 (2:19 am) |
| Preserving live count over levels | Have you went through the tutorials in the documentation yet? I would definately start with those a... read more | 12/26/2010 (12:23 am) |
| Question About Recording Lives when switching Levels | I'll give that a shot to see what I can come up with. It seems the lives for the dragon are linked ... read more | 11/19/2010 (7:30 pm) |
| Wrestling Game Attempt | Click on engines at the top of this page, then click on made with torque. They actually showed game... read more | 11/05/2010 (9:01 am) |
| Need help with health points. | I already have a scheme like the one you have here. Its more like a mathematical problem with the s... read more | 11/03/2010 (7:11 pm) |
| Question about increasing performance | Thanks for that info. I'll experiment, and see what happens. Smooth performance is a plus in my ... read more | 04/28/2010 (1:08 pm) |
| Out of date documentation, dead links, etc - what's up GarageGames? | It took me two years while working with TGB to really grasp the concepts of programming in general. ... read more | 11/01/2009 (10:31 pm) |
| Just trying to make a freaking script | @Glenthefirst If haven't already, go through the documentation and do the tutorials. It'll show ... read more | 09/04/2009 (5:09 am) |
| So where is the TGB roadmap? | @Michael-That's cool your doing the documentation for the new Torque 2D. Now if you can just brea... read more | 06/18/2009 (4:21 am) |
| Top Down Shooter | @George Check this thread out, that talks about converting 3d models to 2d Sprite images. http... read more | 02/21/2009 (12:31 am) |
| Forums changed? | It's better to keep features that work for everybody. Because right now this all in one forum is no... read more | 02/07/2009 (3:08 am) |
| Making good animated sprites | 3D Models can definitely be converted to sprites. I'm not much of an artist myself, but 3d models a... read more | 08/17/2008 (3:26 am) |
| Which script commands(documentation)work in sections of editor? | I've been looking in the documentation(script reference). Wanted to know if its possible to use met... read more | 07/10/2008 (1:51 am) |
| IceWolf | Just like everyone else, I'm sorry you won't be continuing this game project. It definately had pot... read more | 06/19/2008 (2:20 pm) |
| Calling all critics | If I ever get a chance I'll post some snippets up, or send you an email.... read more | 05/28/2008 (8:23 am) |
| Calling all critics | Sounds pretty good. Not my kind of music. But I do understand there's always a particular type o... read more | 05/28/2008 (1:08 am) |
| Which script commands(documentation)work in sections of editor? | I've just updated my topic for this post, hopefully this may help you understand what I'm asking.... read more | 05/16/2008 (2:00 pm) |
| Harpooned - Japanese Cetacean Research Simulator | When I played this game, it kind of made me feel sorry those whales. All in all, what a radical con... read more | 01/17/2008 (9:50 am) |