Tom Timothy's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Winterleaf Entertainment looking for 3d modelers, animators and 2d artists | E-Mail sent... read more | 09/18/2014 (12:54 pm) |
| Need Torque 3D Developers and Artists for paying project | I would like to talk to you about your project Ed to show you I am serious, here is Ed Anderson for ... read more | 01/29/2014 (10:01 pm) |
| UAISK + Walkabout | How easy was it to get these 2 products to work togther and are u suing the MIT 3.0?... read more | 10/22/2013 (1:36 pm) |
| Rigged mesh goes head over heels when MaskNodesHandsOff is used. | What mesh did you buy if i look at it set up from the site may be able tell you what is going on. D... read more | 12/01/2012 (4:28 pm) |
| Architecture of AI Connection | Um they can't send you paid for code mojtaba... read more | 11/13/2012 (5:14 pm) |
| RTS Prototype updated to T3D 1.2 | Anyone know how to add cost to spawning guys from buildings and making buildings. Like 10 gold to m... read more | 11/05/2012 (8:41 pm) |
| RTS Prototype updated to T3D 1.2 | Richard could you go little more in depth with that please like how you would use that.? Okay thi... read more | 11/05/2012 (9:51 am) |
| RTS Prototype updated to T3D 1.2 | First off want to say thank you to all guys on the chat helped with this tonight. For any one loo... read more | 11/04/2012 (10:08 am) |
| RTS Prototype updated to T3D 1.2 | Got it working perffect now thank you again next to figure out resource of some type then to add cos... read more | 11/03/2012 (4:46 pm) |
| RTS Prototype updated to T3D 1.2 | Sorry Louis not quite following could you post a code example of it with chaning this code sorry not... read more | 11/03/2012 (2:02 pm) |
| Torque 3D 1.2 RTS Prototype - suggestions please. | Few things that would made this example 10x better example of making options for placement for mo... read more | 11/03/2012 (1:56 pm) |
| RTS Prototype updated to T3D 1.2 | That helped a ton Louis thank you Okay little Help in this area function PlayGui::onMouseDown(... read more | 11/03/2012 (1:13 pm) |
| RTS Prototype updated to T3D 1.2 | the only tourtiorals I can find tell me to link a button I mustt add it to a command line in the gui... read more | 11/03/2012 (11:45 am) |
| RTS Prototype updated to T3D 1.2 | The problem I am having is making the button work in the screen [IMG]http://i1099.photobucket.co... read more | 11/03/2012 (10:48 am) |
| RTS Prototype updated to T3D 1.2 | Richard first thanks for having this updated to 1.2 t3d. I am trying to remove the button off of the... read more | 11/03/2012 (8:58 am) |
| I want to make a complaint here about Game Mechanics Kit | To set up Game Mechanics Kit it does take more then almost any other add on here but there are a lot... read more | 11/02/2012 (9:38 pm) |
| anyone know how to take pictures like this? | Hay Chris you ever get a mini map to work in T3d? if so love to have a peak at your code.... read more | 10/27/2012 (8:54 am) |
| Peons to build buildings | jeff did you ever find a way to get peons to move to were you were building the buildings?... read more | 10/25/2012 (6:00 pm) |
| Anyone Still Looking for T3D Auth? | yes yes I am, think be nice made it a post in resources for new guys to see it also and learn.... read more | 08/31/2012 (7:59 am) |
| Fields of Fresh - KickStarter Campaign A RPG worthy of a life as a farmer | So this is not a game from the garage games engine correct.... read more | 08/25/2012 (1:28 pm) |
| how to call function when in the rain | Thanks Ryan yes its from one of your awsome additions to this engine. Is there a easy way to make t... read more | 08/02/2012 (8:19 am) |
| how to call function when in the rain | its from here new guiSplashMgrCtrl(waterSplashMgr) { canSaveDynamicFields = "0"... read more | 07/23/2012 (8:15 am) |
| how to call function when in the rain | okay this is what i am doing but cant get splats to stop what am missing thougth they should stop af... read more | 07/18/2012 (5:15 pm) |
| player.setDatablock(defaultPlayerData); error | what are you trying to acomplish by this? maybe thats a better way of asking this. Becues the player... read more | 05/26/2012 (1:40 pm) |
| player.setDatablock(defaultPlayerData); error | are you trying to change the Global name or the source class? Becues the player is a new spawn ea... read more | 05/26/2012 (1:29 pm) |
| player.setDatablock(defaultPlayerData); error | Okay I am not getting yeah what are you asking to change. you whant to have a new datablock not name... read more | 05/26/2012 (1:08 pm) |
| player.setDatablock(defaultPlayerData); error | change the following 1)\game\art\gui\JoinGameGui.gui(117): text = "Visitor" ... read more | 05/26/2012 (12:39 pm) |
| Question on the weaponshop in the zombieresource | thanks Lukas but that wont work it will remove the playGui from the canvas and replace it with what... read more | 05/24/2012 (7:53 pm) |
| Yet another modeling program thread... | at your budget there is program called milkshape ($35)exports pretty easy. Uv mapper ($59.95) to do ... read more | 05/24/2012 (4:53 pm) |
| DRIVE: Advanced Vehicles Kit thread | this is adding only 3 objects in scene were talking 1 truck and 1 player and ground. Flip it and the... read more | 05/01/2012 (10:10 am) |
| DRIVE: Advanced Vehicles Kit thread | okay about all the vechiles will grind game to frezze on crash when there trying to do your death an... read more | 04/30/2012 (10:30 am) |
| DRIVE: Advanced Vehicles Kit thread | So with the new download here is were i am at everytime you move getting (got this 702 times in 3... read more | 04/28/2012 (12:55 pm) |
| DRIVE: Advanced Vehicles Kit thread | okay on fresh unzip im having the game crash on anything with plane in it soon as plane is added ... read more | 04/27/2012 (11:00 am) |
| DRIVE: Advanced Vehicles Kit thread | mounting key binds... read more | 04/27/2012 (9:29 am) |
| new install | Its pretty plug and play I am guessing you didn't drag them to the right project folder, or you down... read more | 04/19/2012 (5:14 pm) |
| DRIVE: Advanced Vehicles Kit thread | deepscratch can i still have more then one person get in a rig with this? Like one driver one gunner... read more | 04/17/2012 (8:49 am) |
| L3DT cd keys wont work | Thax for that now says its not able to conect to gargegames server. sent email to bundysof... read more | 04/04/2012 (1:46 pm) |
| Torque 3D questions | 1.) anything that comes with it you can use not every thing comes with demos there is a difference. ... read more | 04/03/2012 (12:44 pm) |
| Particle System on player When achieving something. | function Armor::if($playerLevel + 1) //add effectFX for here... %particles = new ParticleEm... read more | 04/01/2012 (10:50 am) |
| Particle System on player When achieving something. | THIS SHOULD LEAD YOU IN THE RIGHT DIRECTION http://www.garagegames.com/community/forums/viewthre... read more | 03/31/2012 (6:36 pm) |
| which book for tgb | Sorry is your profile not updating seems you don't own the engine. I am thinking to get over your p... read more | 03/17/2012 (1:40 pm) |
| Contacting other Member's by Email, is this a stupid question? | I am afraid that if anyone could pm any one some guys that do a lot free work around here would get ... read more | 03/15/2012 (11:52 am) |
| anyone rember were i can get source files for burg | scott I am free to use art work from burg like the rest of art work comes with projects i bought cor... read more | 03/13/2012 (6:04 pm) |
| Daz3D is Cool and Free | last i checked most daz content can not be used in games becues of licencing. there was a character ... read more | 03/05/2012 (11:35 pm) |
| Create a successful bullet hit bleeding. | okay having small problem after the AI is dead the partical emmiters are staying in the level im wor... read more | 03/05/2012 (4:02 pm) |
| Ai spawning Ai apon death | thank you so much man works perfect... read more | 03/03/2012 (2:59 pm) |
| Team Death Match | team deathmatch comes in the 1.2 demo... read more | 03/02/2012 (11:17 pm) |
| Create a successful bullet hit bleeding. | Hurray got it working in my code thanks all ... read more | 03/02/2012 (11:24 am) |
| Could we have a section for the "advertisement" | Ill Second this idea... read more | 03/01/2012 (7:24 pm) |
| Create a successful bullet hit bleeding. | were is this from (FXpack1/dirt) is this starndered Step 1 is add first set of code in Art/Databl... read more | 03/01/2012 (6:55 pm) |