Conor O Kane's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Problems with updates from joysticks | Yes - stick with the regular microsoft drivers that auto install when you plug it in. A lot of peopl... read more | 09/11/2008 (1:01 am) |
| Problems with updates from joysticks | Don't use the XBCD drivers for Xbox joysticks - they crash TGB when you click outside the window. St... read more | 09/11/2008 (12:58 am) |
| Problems with updates from joysticks | I've never noticed this myself. Are they normal USB joysticks?... read more | 09/11/2008 (12:34 am) |
| Faked lighting / blend modes | Why don't you just place the torchlight image on the top layer (lower number) and use setDstBlendFac... read more | 09/11/2008 (12:31 am) |
| Sound Engine in TGB | Here's what I do to prevent two of the same sound from playing over each other. [code] if alxIsP... read more | 09/07/2008 (10:17 pm) |
| My attempt - Your views would be greatful | Surely the perspective will look wrong when the screen scrolls?... read more | 08/30/2008 (4:22 am) |
| IPhone Licensing Model Discussion | The pricing announced here [url]http://www.garagegames.com/products/307/[/url] seams good to me. I h... read more | 08/28/2008 (9:12 pm) |
| How about an online scoreboard? | I've got an online scoreboard in my game Go Beryllium. Check the 'show off' forum. The complete sour... read more | 08/27/2008 (12:27 am) |
| Laser effect | Jonathan - Han's code above should work - you just need to update some of the functions to their new... read more | 08/27/2008 (12:20 am) |
| Contra style shooting | Phillip - your 'awesome' snippet scared the guy who asked the question right out of the thread! ;-) ... read more | 08/26/2008 (11:51 pm) |
| Pulling in XML from web into two-column table | This will help: http://www.garagegames.com/blogs/32/10202 I used this code to upload scores to a ... read more | 08/26/2008 (11:40 pm) |
| Progress Bar for Loading Screen | As far as I know, without engine modifications TGB doesn't report any loading in callbacks. In other... read more | 08/26/2008 (11:25 pm) |
| Best set up for developing for the iphone | Thanks Phillip - that's just what I wanted to hear!!!... read more | 08/26/2008 (11:20 pm) |
| Best set up for developing for the iphone | Robert - do you know if Torque iPhone will run Torque Script?... read more | 08/26/2008 (11:14 pm) |
| Console questions | Comment out this line in common/gamescripts/common.cs GlobalActionMap.bind(keyboard, $Game::Conso... read more | 08/26/2008 (11:13 pm) |
| Blue outline around imported image | Areas of an image which have black alpha still have RGB information in them. This isn't visible in m... read more | 08/26/2008 (11:07 pm) |
| Blue outline around imported image | Make sure filter pad is on if the image is transparent. If you're using a png make sure the backgr... read more | 08/25/2008 (8:20 am) |
| Pausing music? | If you have the source code license you can use this: http://www.garagegames.com/index.php?sec=mg... read more | 08/25/2008 (8:17 am) |
| Contra style shooting | Assuming you've drawn your art with the character facing right, and you're using something like $pla... read more | 08/13/2008 (12:51 am) |
| Go Beryllium! Rhythm-action-quantum-mechanical-shmup | Thanks Kevin and Deborah. If I can find the time, I'm hoping to port Go Beryllium to iPhone. Working... read more | 08/12/2008 (8:55 am) |
| Source Code for Go Beryllium - a TGB shoot em up | Kevin - that part was probably the hardest to write too! Almost everything else I was able to find a... read more | 08/09/2008 (8:47 am) |
| An alternate TGB option for students? | "Special Educational Pricing available for schools purchasing 10 or more seats. For details on how t... read more | 08/03/2008 (8:41 pm) |
| Go Beryllium! Rhythm-action-quantum-mechanical-shmup | Go Beryllium finished first in the [b][url=http://www.eegra.com/pages/show/title/29_07_2008_First_An... read more | 08/02/2008 (5:03 am) |
| Updated Shooter Game Tutorial for TGB 1.7.3 | Great tutorial, thanks for keeping it up to date Seth. The space shooter tutorial was my first real ... read more | 06/26/2008 (7:17 am) |
| Spaceship thruster and explosion artwork | You know you can just set the particle mode in TGB to intense and you get additive transparency? I d... read more | 06/24/2008 (11:35 pm) |
| Long time no blog... | Christian - Instant Action is a portal where you got to play multiplayer games easily in a browser. ... read more | 06/21/2008 (10:15 pm) |
| What are the units for setImpulseForce? | I played around with forces a few months ago and basically found that there are no standard units - ... read more | 06/21/2008 (7:48 am) |
| Massive Gravitic Bodies System | Hehe, I hope you're not making it visually to scale or you won't be able to see any of the planets. ... read more | 06/21/2008 (7:41 am) |
| IceWolf | There's a whole lot of great stuff in there Benjamin - the frontend menu system is really nice. The ... read more | 06/21/2008 (2:57 am) |
| Massive Gravitic Bodies System | Looks interesting. I found the ship acceleration didn't do anything - or maybe it's just very weak. ... read more | 06/21/2008 (2:44 am) |
| Long time no blog... | Some requests for TGB features... TGB running in a web browser, via a small, one-time plugin down... read more | 06/21/2008 (2:39 am) |
| GG - Please restore writing files directly to the game folder | That would certainly be easier for users to find.... read more | 06/19/2008 (5:45 pm) |
| Go Beryllium! Rhythm-action-quantum-mechanical-shmup | Kevin - thanks. Once the contest at eegra.com is over I'll release the source for the game. Then you... read more | 06/17/2008 (7:27 am) |
| Torque Game Builder for Iphone? | TGB on iPhone is something I would be very interested in, as a licensee. In other words, if GG relea... read more | 06/09/2008 (6:22 pm) |
| Platformer Tutorial | I think you need to use %this.setAnimation() before you can call playAnimation(); Also, you shoul... read more | 06/08/2008 (10:03 am) |
| GG - Please restore writing files directly to the game folder | Thanks James. I guess it's finally time to upgrade to the pro version.... read more | 06/08/2008 (12:05 am) |
| Hue/Saturation Manipulation in TGB? | Brian - here are some functions I wrote for working with HSV values: http://www.garagegames.com/b... read more | 06/07/2008 (11:52 pm) |
| GG - Please restore writing files directly to the game folder | 1) - I already provide editability in the game. That's not the main problem. The problem is users ca... read more | 06/07/2008 (11:37 pm) |
| GG - Please restore writing files directly to the game folder | Brian: I do provide a link to the folder, in the readme.txt. Firstly, most people don't read the re... read more | 06/07/2008 (10:59 pm) |
| GG - Please restore writing files directly to the game folder | I understand it's the right thing to do, and the default folder for the openForWrite function can st... read more | 06/07/2008 (7:43 am) |
| GG - Please restore writing files directly to the game folder | Vista does allow writing to the game folder unless you are logged in as a user that does not have ad... read more | 06/07/2008 (2:01 am) |
| Go Beryllium! Rhythm-action-quantum-mechanical-shmup | Thanks James - those are called Feynman Diagrams. I'm a big fan of Richard Feynman :-) Yes the gu... read more | 06/02/2008 (8:17 pm) |
| Go Beryllium! Rhythm-action-quantum-mechanical-shmup | James - if you're having trouble dodging Uranium's bullet pattern just use the shield when you get c... read more | 06/02/2008 (6:54 pm) |
| Yummy Drink Factory | Looks very cute - when do we get a demo?... read more | 06/02/2008 (1:52 am) |
| Corrupted data in saved file - looks like @{8>8 - help please | Thanks for the tips Melv. I'm pretty sure the file I/O part is ok - it's basically copied and pasted... read more | 06/01/2008 (6:44 am) |
| Corrupted data in saved file - looks like @{8>8 - help please | I've received a response from someone who's name was corrupted. Their name.txt file contained what l... read more | 05/31/2008 (10:02 am) |
| Input problem | I've used arrow keys and X for fire in my games without problem. I suspect it's just a bug in your c... read more | 05/17/2008 (10:17 pm) |
| Particle explosion | Start with a very high quantity base over 1000, and then drop this to zero after 100 miliseconds. Th... read more | 05/15/2008 (9:41 pm) |
| Xeno Sola: Tile Placement Game | This looks fun. Carcassonne on xbox live is really great, and this looks quite similar.... read more | 05/15/2008 (12:31 am) |
| Gamebase.dll (AES/Rijndael) | Great work! I will use this for savegame files so players can't cheat.... read more | 05/15/2008 (12:29 am) |