Ken Johnston's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Creating Barred/Latticed Windows | well to answer your question it depends... If you want uber low res bars or a lattice, create a text... read more | 01/17/2012 (12:48 pm) |
| Dexsoft Games Art | Many game engines and 3d apps use a seperate alpha map in their material systems, Torque does not. F... read more | 12/14/2011 (12:58 pm) |
| Model Animations vs Morphing | It would be more simple to bake the morphs down to a facial rig, and better for performance than try... read more | 11/30/2011 (5:59 pm) |
| NOOb looking for some direction | the 3dsmax bible is a good one for a beginner as is the modeling for games book on Amazon.... read more | 11/23/2011 (12:46 pm) |
| rpg interface in torque | Nice work! Keep it up! and welcome to the community... read more | 11/14/2011 (5:58 pm) |
| No more particle waterfalls, its all in the river Editor. | I actually dont think it looks very good at all. I dont know why people are so advers to using a scr... read more | 11/14/2011 (10:56 am) |
| Tutorial needed for 3DS Max - Torque: Please Help | http://www.youtube.com/watch?v=z2FxLN6L7VY Above is a simple tutorial for creating a house in max... read more | 11/11/2011 (2:44 pm) |
| Best workflow/practices for Interiors -texturing and objects? | modularity is a good practice for any environment art process. I would sugest searching for some mod... read more | 11/09/2011 (3:11 pm) |
| S K E L E T O N..... | Skeleton textures look great, the proportions are absolutely terrible though, despite this for $6 wi... read more | 11/02/2011 (9:49 am) |
| Question for Jeff Faust re: sharing code | make sure the engine source is not shared either. afx has heavy source code modifications i am sure ... read more | 10/27/2011 (10:12 am) |
| Different animations in first and third person | Looks like a tutorial is going to be relased with torque 1.2 to help with this exact type of thing. ... read more | 10/18/2011 (12:56 pm) |
| Compiler warnings | I think this kind of thing deffinately deserves a good rant. I am not a skilled programer by any str... read more | 10/18/2011 (12:48 pm) |
| Error LNK2001 | I didnt catch that difference that may be it ill double check tonight, the .cpp compiles on its own ... read more | 10/18/2011 (12:41 pm) |
| Error LNK2001 | Header is in, followed gerald's advice and i eliminated this lnk issue [code]NewPl.obj : error LN... read more | 10/18/2011 (8:00 am) |
| Just bought T3D | Switch from Advanced lighting to Basic lighting and turn off shadows, My laptop has a 9500 and seems... read more | 10/14/2011 (12:31 pm) |
| T3D 1.1 Final - Culling for the Terrain and/or WaterPlane - RESOLVED (THREED-2119) | understandable Scott, even if it is posted after your current deadlines as long as it gets posted so... read more | 10/10/2011 (11:52 am) |
| T3D 1.1 Final - Culling for the Terrain and/or WaterPlane - RESOLVED (THREED-2119) | can we post the bug fix for those not purchasing the 1.2 upgrade?... read more | 10/10/2011 (11:03 am) |
| scenegraph.h gone? | thanks rene, i knew someone would have the quick answer to this.... read more | 10/10/2011 (10:57 am) |
| TrueBones | ive got the Truebones megapack and they do work fine. I utilize 3ds with them and they map fine to b... read more | 10/06/2011 (10:05 am) |
| 64 animation limit ?? ..how to increase it ? | what does $1K price have anything whatsoever to do with usability? Its like saying if i spent $80,00... read more | 10/06/2011 (10:01 am) |
| Urban Pad city in T3D | John, you may not be able to set collision inside Urban pad but nothing stops you from importing int... read more | 10/06/2011 (9:54 am) |
| Help with T3D dismemberment and decapitation body part | Mesh hiding works. Create your mesh in two pieces than hide the "dismembered" piece of the... read more | 09/15/2011 (3:29 pm) |
| Physics | welcome to GG, you can find documentation on utilizing physx here: http://docs.garagegames.com/to... read more | 08/31/2011 (2:35 pm) |
| Crytek Free Version of CryENGINE 3 | best part about this though is that unlike Unreal they are releasing the full source code apparently... read more | 08/17/2011 (1:20 pm) |
| advanced 2d artist looking for free 3d modeling program | I dont know about becomming the standard it has a very long way to go before it will be really compa... read more | 08/10/2011 (7:27 am) |
| anyone have ridable horse or anything animal? | Michael would you be willing to share what you needed to do to get it to work in T3d?... read more | 08/09/2011 (1:45 pm) |
| High lvl detail on gun models? | I <3 nDo very cool tool....Also sculptris in its current state is free of charge, pretty cool for... read more | 08/05/2011 (2:21 pm) |
| Intermediate tutorial for texturing? | if you dont mind spending a few bucks this one is a fantastic intermediate tutorial, really took my ... read more | 08/02/2011 (2:14 pm) |
| Alienware | Boxx Tech notebooks are awesome. I hesitated with the higher price tag but i am glad i purchased. I ... read more | 07/29/2011 (7:32 am) |
| High lvl detail on gun models? | Milkshape can be used in the pipeline, however blender is better...plus its free :). If you want to ... read more | 07/29/2011 (7:27 am) |
| Zbrush and Decimation Master | I always UV map after i am through with Zbrush as zbrush can cause havok with the UV information dur... read more | 06/24/2011 (9:38 am) |
| Zbrush and Decimation Master | Ive been using zbrush fairly extensively however you cannot rely soley on zbrush for an efficient ga... read more | 06/22/2011 (12:52 pm) |
| I'm pretty convinced some of you folks are magicians... | you may be overpowering your diffuse with the strength of the detail map which is what it looks like... read more | 06/17/2011 (1:53 pm) |
| news on a 1.1 verison of GMK and guidebot | no news at all????... read more | 06/16/2011 (9:50 am) |
| Torque Rigging/Animation | check TDN their is a document located on that database that covers what you are looking for. the nam... read more | 05/12/2011 (1:38 pm) |
| UVW Maps Small pieces and large reference textures | while it is perfectly acceptable and possible to use multiple textures on a single object like that ... read more | 05/10/2011 (7:50 am) |
| The BIG Shader Thread! | Kory it looks like all you would need to do is animate the emmissive value for the materials in ques... read more | 04/19/2011 (9:56 am) |
| Arbitrary nodes on a mesh? | Refer to this document to assist in setting new models up for import with the correct nodes [url]htt... read more | 04/11/2011 (3:53 pm) |
| Arbitrary nodes on a mesh? | It all depends on the software you are using to create your models, but for instance if you happen t... read more | 04/11/2011 (3:50 pm) |
| 3dsm/zbrush uvmapping error | you can also use zbrush to unwrap your model with uv-master and 3dsm will recognize the model, In fa... read more | 03/28/2011 (9:49 am) |
| RoomBuilder Code | Thank you ryan this is really kickass... read more | 03/09/2011 (9:33 am) |
| GuideBot Beta 0.8 | sooo when will all the promises made be fulfilled? We keep hearing things are close but we are only ... read more | 01/04/2011 (6:51 pm) |
| why we need to make difs work | Unfortunatly BSP mapping in general across the entire industry is rapidly disapearing....which i ass... read more | 11/03/2010 (11:05 pm) |
| Relief Maps? | Tom commented on it once before, and the reason is relief mapping is much more expensive the paralla... read more | 11/03/2010 (10:53 pm) |
| 3ds Max object in Torque | in max just export to .dae to start with, there is a built in exporter already, from there place you... read more | 10/18/2010 (4:36 pm) |
| DAZ 3D is putting together a contest | 15-20k is reasonable nowadays for FPS style games 20k being on the very high end, 10-15 for a player... read more | 10/08/2010 (1:19 am) |
| Helping creating Terrain | personally i like l3dt... read more | 10/07/2010 (7:57 pm) |
| DAZ 3D is putting together a contest | Its actually a very good idea, i think around here a t3d pro license or daz tools would be a cool pr... read more | 10/07/2010 (7:52 pm) |
| Torque3D and Occlusion Culling | Very exciting news Tom!... read more | 09/29/2010 (7:53 pm) |
| Can't import texture map from Photoshop CS4 into Torque | edit:Andy beat me to the punch on this one...... read more | 09/29/2010 (5:41 pm) |