Game Development Community

Michael Cozzolino's Forum Posts

Thread Post Date Posted
Where is the light coming from? Thanks again John. And the LW exporter supports it :)... read more 01/21/2005 (5:55 am)
Mission Loading First don't spam the forums. Answer [url]http://www.garagegames.com/mg/forums/result.thread.ph... read more 01/21/2005 (4:07 am)
Mission Loading I think you could just do this. [code] if guy is killed { cycleGame(); } [/code]... read more 01/21/2005 (4:06 am)
Where is the light coming from? Thanks John. I didn't even know that there was an option for textures to be self-illuminating.... read more 01/20/2005 (7:29 pm)
Where is the light coming from? I have a similar problem with the Blue Guy model that BraveTree released for free. I'm just using it... read more 01/20/2005 (10:25 am)
[tankpack] turret camera @ Pat I have my Tank's eye so it doesn't do that. I can send you my .dts or I could try to explain w... read more 01/19/2005 (8:15 pm)
EA Signs Exclusive Deal With ESPN If this doesn't prove that EA is out to kill competition I don't know what to say.... read more 01/17/2005 (6:18 pm)
How many frame can Torque support? I may be mistaken but I believe it is unlimited.... read more 01/14/2005 (4:14 am)
Mac mini The only things I don't like about Apple: 1) High Cost - *Now seems not to be an issue :) 2) H... read more 01/12/2005 (5:28 am)
Mac mini This looks cool. I have been trying to figure out how I could do mac development on the cheap.... read more 01/11/2005 (2:01 pm)
EGTGE - Update / Call For Assistance (Need Nice Space SkyBox) I just sent you starbox Edward.... read more 01/11/2005 (7:36 am)
FxShapeReplicator Problem. Also you may need to upload it again sometimes it doesn't take.... read more 01/08/2005 (7:26 am)
Dedicated server on same network. Thanks Stefan. It seems logical but I just wanted to know for sure. The dedicated server is sending... read more 01/06/2005 (10:25 am)
Vehicle::updatePos - Physics clock too fast Yes physics has been a hot topic lately. Oh a fix for Stephen's post. You should most defin... read more 01/06/2005 (7:35 am)
Bravetree tankpack falling through terrain issues @Flail66 I noticed this as well. Only when making the max speed above 9.9 or when dropping a tank fr... read more 01/06/2005 (3:06 am)
Bravetree tank pack and turret camera Ok I felt worried that I may have seemed like an ass in my last post. I just bought the tank pack la... read more 01/05/2005 (5:54 pm)
Bravetree tank pack and turret camera I'm not sure how to go about discussing the changes. I don't want to show source because people that... read more 01/05/2005 (11:54 am)
Bravetree tank pack and turret camera @tyq.fk check your email (hotmail). I have your solution.... read more 01/05/2005 (6:34 am)
Can't Get It To Work (compilation) Unfotunately because it doesn't show in your profile that you "own" legally TGE we really can't help... read more 01/04/2005 (7:30 am)
Bravetree tank pack and turret camera @ tyq.fk In tank.DB.cs //camera = "DefaultTankCamera"; Also any reference to the camera ... read more 01/04/2005 (6:59 am)
Bravetree tank pack and turret camera [url]http://img96.exs.cx/my.php?loc=img96&image=screenshot001000018hj.png[/url] [url]http://img96... read more 01/04/2005 (3:45 am)
Bravetree tank pack and turret camera The cam node should give you third person. Here is how mine looks: == is tank * is cam # is ... read more 01/04/2005 (3:27 am)
Problem: Eaten Up CD Actually I do. I wasn't thinking about the other sources on the cd. I just assumed you wanted the de... read more 01/03/2005 (10:03 am)
Bravetree tank pack and turret camera I just commented out all references to the camera in the Source code and in my scene that I exported... read more 01/03/2005 (9:58 am)
Problem: Eaten Up CD [url]http://www.garagegames.com/pg/demo.php?id=1[/url]... read more 01/01/2005 (5:17 pm)
GG nominated in Frontline Awards - congrats! Very cool. Go GG!!!... read more 01/01/2005 (5:01 pm)
Model Mount Points This resource could help you with what you want to do. [url]http://www.garagegames.com/index.php?... read more 12/30/2004 (11:07 am)
IFL Limitation causes engine confusion? Just a hunch. Maybe make mygGraphicA an myGraphicB the same and make myGraphicC what myGraphicB used... read more 12/29/2004 (3:53 am)
Bad install? No Longer a problem after downloading the update Josh mentioned in the Dev Snapshot. [url]http:/... read more 12/23/2004 (10:40 am)
Electronic Arts to buy 20% stake in Ubisoft Ugh. *shakes head in disgust*... read more 12/20/2004 (7:45 am)
GG Games in Computer Gaming World Hey atleast it may get more people to explore the site and find some other goodies like Lore.... read more 12/19/2004 (2:48 pm)
EA + NFL = Monopoly That is an EA game anyway.... read more 12/18/2004 (4:31 am)
ODE Physics @ Owen Yes. As far as I know.... read more 12/15/2004 (5:52 pm)
Fps Maybe I missed it. Are you using LOD. Also what size are your textures. ie. 512 X 512? Maybe droppi... read more 12/15/2004 (6:14 am)
How do you get the last two didgets of a number? I guess I misunderstood the question. I was looking find if a number was a decimal. I modified Ha... read more 12/15/2004 (5:45 am)
EA + NFL = Monopoly Difference in motive. NFL to make $300 million over 5 years. EA to kill any of their competition ... read more 12/15/2004 (3:09 am)
EA + NFL = Monopoly I am annoyed at the NFL. I'm more annoyed with EA because of it's motives.... read more 12/14/2004 (6:41 pm)
Reflective water I believe water and terain are being worked on right now. GG is in Milestone 2 and those are a part ... read more 12/11/2004 (5:59 am)
Starsiege Tribes: Legacy That is too bad. Legends gave hope that the franchise wouldn't die.... read more 12/11/2004 (5:51 am)
Starsiege Tribes: Legacy Legends is a really good representation of Tribes 1. I haven't tried out the latest release though. ... read more 12/10/2004 (6:57 am)
Starsiege Tribes: Legacy Yeah I still play T1 from time to time and it still holds up. We can always hope for Tribes 4 using... read more 12/10/2004 (3:37 am)
Num. Pad? That is how my wife would know I was playing T2 all day instead of cleaning the house :) Damn you nu... read more 12/08/2004 (9:19 am)
Num. Pad? This happens in Tribes 2 as well.... read more 12/08/2004 (3:28 am)
Half Life 2 Rant My brother-in-law had no problems but I have heard problems. I played a part of a level on his PC an... read more 12/07/2004 (6:46 am)
Hiding/Showing meshes. Need Help. [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2150[/url]... read more 12/05/2004 (10:37 am)
Type Casting maybe? Thanks Zod. I will try. How is the eval() a security hole?... read more 12/03/2004 (8:39 am)
Disappointing endings to games ( warning discussion of HL2 ) Halo 2 had a lackluster ending as well. It just sort of stopped. Great games bad endings.... read more 11/30/2004 (3:28 am)
Torque Trial... Nope. There is a demo without engine source. [url]http://www.garagegames.com/pg/demo.php?id=1[/u... read more 11/29/2004 (3:25 am)
CVS instructions gone? Thanks Josh I had no problem setting up CVS before with the docs. I'm probably going to be transferr... read more 11/18/2004 (3:12 am)
LightWave DTS Exporter 04-11-16 Released Hey Dave i'm glad you came up to breath. Great news. I will try it out ASAP.... read more 11/16/2004 (6:21 pm)