Game Development Community

Michael Cozzolino's Forum Posts

Thread Post Date Posted
Our freedom is being taken. The Clear Channel thing is not relevant to my point. My point is that The govenment is going to prob... read more 03/25/2004 (9:34 am)
Our freedom is being taken. Sorry that this turned into a political discussion. I intended to simply bring this up as something ... read more 03/25/2004 (9:27 am)
Our freedom is being taken. [quote]The problem is that we're not talking about consumers... we're talking about the PUBLIC.[/quo... read more 03/25/2004 (9:22 am)
Our freedom is being taken. Clear Channel is in bed with the republican party. The CEO goes golfing with President Bush. Media g... read more 03/25/2004 (9:15 am)
Our freedom is being taken. Being the FCC is not the point I was trying to make. Who do you think appoints people to the FCC. Th... read more 03/25/2004 (7:48 am)
Our freedom is being taken. Yes. The government is trying to censor radio and TV to the point that it is getting ridiculous. Thi... read more 03/25/2004 (4:45 am)
Live GDC Reporting from San Jose Interesting Britton. This is a cool post. It's cool to hear what it's like in the GG war room. Man I... read more 03/24/2004 (4:33 am)
Which rules: Shaders or Gameplay? I totally agree with Nicolas Quijano [quote] casual gamers couldn't care less if the game looks a... read more 03/22/2004 (5:56 am)
Vehicle run in to player You could try adding an impulse when the player is hit. Resource [url]http://www.garagegames.c... read more 03/17/2004 (4:13 am)
Virtues of a new license Totally agree with you Brett. I don't think you can get a better deal than this. Everytime I think G... read more 03/16/2004 (9:03 am)
Novodex physics integration?! Peter there is "supposed" to be a big announcement in about 2 weeks I think. ;)... read more 03/12/2004 (12:50 pm)
Resource submission Go into your member info and their should be something under your resource category.... read more 03/04/2004 (9:33 am)
Performance of PCI gpu vs AGP? Not torque specific It could be that it is PCI. My brother in law couldn't run Call of Duty to a playable extent with th... read more 03/01/2004 (7:49 am)
Just bought the SDK and... well... SDK it aint... I agree with Alex. You could probably learn alot just by playing around with Torque. I think if you ... read more 02/27/2004 (12:52 pm)
Just bought the SDK and... well... SDK it aint... You would want to do any gameplay related things in script and any rendering,networking,etc. in C++.... read more 02/26/2004 (7:34 pm)
Couple of things :/ Janet to try to move things up and down click on the object and hold CTRL and then move your mouse. ... read more 02/25/2004 (7:39 pm)
"The Indoors renderer sucks" Looks great Chris :) @Jacob, Melv is working on particles I think... I personally think the parti... read more 02/25/2004 (1:28 pm)
Delete me - old thread Tom I just played and thought the same thing. In reality it is due to being tired. If you notice you... read more 02/25/2004 (1:08 pm)
Having problems skinning models in ms3d Are you assigning that texture to the "Group" you have selected? Also you can go into the 3D view in... read more 02/23/2004 (8:02 am)
379 errors.. bit much?? No worry Jacob. This went somewhere else.... read more 02/21/2004 (5:51 am)
379 errors.. bit much?? I agree mgm. I am greatful for the forums and the questions & answers. I really only try to ask ques... read more 02/18/2004 (6:03 pm)
379 errors.. bit much?? I know it was obvious for me when I was just getting started. I have the "problem" of reading everyt... read more 02/18/2004 (12:21 pm)
Exporting IFL without Max? Also Dave Wyland is in the process of upgrading the Lightwave Expoter to support IFL.... read more 02/18/2004 (12:08 pm)
379 errors.. bit much?? This seems to always be a problem with people new to Torque. Is there a way to make this blatantly c... read more 02/18/2004 (3:50 am)
Oh Boy, BIIIIIG problem Looks like you/he didn't hit the Triple button in Lightwave before exporting. It is in the exporter ... read more 02/01/2004 (7:09 pm)
Engine crashes with precipitation object. According to Tim's plan he won't be back until Monday.... read more 12/26/2003 (6:20 pm)
Stationary Weapons Yes after the source code is added you can manipulate it how you want thru the scripts.... read more 12/26/2003 (6:17 pm)
Stationary Weapons The turret code will only be useful to you if you own the source code. James you do not it seems by ... read more 12/23/2003 (11:10 am)
Certain image name combos cause mission load to hang My guess is that it doesn't like the hyphen. Use _ underscore instead.... read more 12/21/2003 (1:36 pm)
Is this standard Frames/Sec As Jarrod said It may be from running a Debug build. I get about twice the FPS in a Release build th... read more 12/15/2003 (12:38 pm)
Make 2 WheeledVehicle different? This is what Blake means by name it something else. What I have in Bold is what needs name changes. ... read more 12/13/2003 (9:13 pm)
Found and fixed bug with looping 3d sounds! Yes Check it into the head!... read more 12/13/2003 (11:58 am)
Adjusting volume on car radio Xavier if he is bothering you by posting questions that you already gave him answers to then don't r... read more 12/13/2003 (4:52 am)
Version 17-05-02 of LightWave to DTS Exporter Released! Tried it out Dave and still no luck. :( I will probably try some stuff out Fri & Sat. Coz... read more 12/10/2003 (8:22 pm)
Demo crashes when switching to D3D/DX No offense but unless you are close to releasing a game, just work in OGL. I'm sure this is/will be ... read more 12/03/2003 (4:37 am)
Version 17-05-02 of LightWave to DTS Exporter Released! @ David "Fulcrum" I want to thank you for this great resource and for you looking into my problem. ... read more 12/01/2003 (12:27 pm)
Spanking new Particle Engine Don't feel like your greedy Melv. Your a little too modest ;). We welcome all of your work free or n... read more 11/27/2003 (1:37 pm)
Version 17-05-02 of LightWave to DTS Exporter Released! Thanks for your response Dave. Your a great asset to the community. I do use my armthreads as ble... read more 11/25/2003 (1:16 pm)
Version 17-05-02 of LightWave to DTS Exporter Released! [b]Dave[/b] posted this in your Plan but don't know if you are going to see it so I'll post it here ... read more 11/22/2003 (10:09 pm)
New Make Games site! I agree that this new facelift grabs your attention. Great job!!! The Torque Education "coming so... read more 11/19/2003 (12:18 pm)
More than 16 players? [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=7084[/url] Quote from Tim Gift in ... read more 11/15/2003 (4:31 pm)
The end of 2003 and still nothing really done Jeff most of us know that you guys are working your asses off. If you weren't garagegames would not ... read more 11/15/2003 (4:19 pm)
Sound Packs feedback Explosion.dts's with ifl animations. Unless of course there is a alternative way of having animated ... read more 11/07/2003 (8:09 pm)
Registering a sole proprietorship in PA My advice is to look into an accountant and lawyer to help you through the processes you need to go ... read more 11/07/2003 (4:05 am)
Animations for Torque. Lightwave exporter too has basically all of the functionality of the max exporter.... read more 11/01/2003 (4:19 pm)
Bots & Teams: How? Try this. You need to get the specific client. echo("Team : " @ %this.client.team.teamId);... read more 10/31/2003 (1:21 pm)
Bots & Teams: How? I will look into this I have't dealt with this code in a while. I'll get back.... read more 10/31/2003 (1:06 pm)
Bots & Teams: How? Where are you putting your echo statement? You may be trying to get teamid of something that has no ... read more 10/31/2003 (10:32 am)
Script Security Right Client scripts are dor things like the hud and client controls and user specific stuff. Server... read more 10/24/2003 (5:21 am)
Indie Games as Gifts? I like the idea of indie games gift but Kiosks at malls are very expensive. Near my area Albany NY ... read more 10/17/2003 (4:37 am)