Michael Cozzolino's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Lighting Pack version 1.1.5 Q&A | @ Jorge [quote]I'm counting the time until the release in mere days. :) [/quote]... read more | 11/16/2004 (3:46 am) |
| Lighting Pack version 1.1.5 Q&A | @ James 1.3 support is being worked on. I know there is a thread somewhere that someone made the nec... read more | 11/06/2004 (6:51 pm) |
| Help!!! | @ Matt he means edit the text version of the mission file. Open it with notepad or something similar... read more | 11/06/2004 (6:21 am) |
| Welcome to the new forum! | @ Dave Just wanted to say that the exporter Rocks. I have the latest beta version. Are you planning ... read more | 11/04/2004 (8:40 am) |
| When is enough enough | Good Point Ted :)... read more | 10/29/2004 (8:51 am) |
| When is enough enough | I personally like content packs. Who as an Indie has the resources to create all of your own art? I ... read more | 10/28/2004 (11:54 am) |
| Speedup of Outdoors Culling | Here is a resource you might want to look at. [url]http://www.garagegames.com/index.php?sec=mg&mod=r... read more | 10/26/2004 (3:33 am) |
| Novalogic's - Joint Operations sure looks like Torque to me | Hey Jeff just out of curiosity do you know of any "big" developers that have licensed TGE/TSE? I und... read more | 10/20/2004 (2:37 pm) |
| Character Pack -- Normal Map Tests | Will any of these models be segmented? I will probably be using the hide node resource for one of my... read more | 10/20/2004 (8:09 am) |
| IGC 2004 Synapse Gaming Lighting Pack Announcements (Part 1) | @Westy unless things changed, the lighting pack has free upgrades up through TSE. Atleast that was h... read more | 10/14/2004 (3:38 am) |
| Object lighting with Lighting Pack | @Kuni I don't have an answer for you but you may want to bump this thread in about a week or so. I b... read more | 10/07/2004 (11:49 am) |
| Normal Maps from high poly meshes | Here [url]http://developer.nvidia.com/object/nv_texture_tools.html[/url]... read more | 09/30/2004 (3:54 am) |
| Lighting Pack version 1.1.5 Q&A | @ Luis [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6428[/url]... read more | 09/28/2004 (3:34 am) |
| Lets play Tribes 1, 2 and 3 at IGC!! | I love the tribes franchise probably more than anyone but I think I would want to play the indie gam... read more | 09/23/2004 (8:23 am) |
| Is this in the docs? | Oh ok. Thanks John. Going to write my review soon for the Lighting Pack. Awesome product !!! C... read more | 09/23/2004 (8:10 am) |
| Tribes: Vengeance Gone Gold! | Uh oh let the flaming begin. I'll be buying too but there alot of people here that hate TV after pla... read more | 09/22/2004 (3:52 am) |
| Lighting Pack version 1.1.5 Q&A | Thanks John it was not having the patch program. I forgot about it since doing a system rebuild and ... read more | 09/20/2004 (6:51 pm) |
| Lighting Pack version 1.1.5 Q&A | I'm having trouble with the patch. version_1_2_2.patch I am screwing up the syntax on the command li... read more | 09/20/2004 (11:06 am) |
| Need Problem Models for IGC session.. | Yeah help Joe out. I always see posts about people having model problems.... read more | 09/14/2004 (7:53 am) |
| Make an RTS game with the Torque engine | Yeah I heard all their "slaves" I mean interns went home so they are trying to pick up the slack. ;)... read more | 09/08/2004 (9:17 am) |
| GX: Biohazard | Nice weapons Craig.... read more | 09/03/2004 (8:42 am) |
| DeleD 3D modeller and mapper | Keep us updated. It looks very interesting.... read more | 09/03/2004 (8:41 am) |
| !!! VIRUS in Release 1.2.2 !!! | Did you e-mail the GG staff?... read more | 09/02/2004 (11:43 am) |
| FlashLight Look | John,I haven't bought the pack "yet" but I already have the Volume Light resouce added to my source.... read more | 09/01/2004 (8:25 am) |
| Torque Review GDM | The great community more than makes up for so called "too hard to get started" and "lacking good doc... read more | 08/31/2004 (12:18 pm) |
| Sure you want to write for the XBox??? | I guess we are not going to agree. :) On the other side though a employee could just decide to qu... read more | 08/27/2004 (8:20 am) |
| Compiling errors | Don't cross post. This really annoys people. This is where the only post should have been. I don'... read more | 08/27/2004 (5:52 am) |
| Sure you want to write for the XBox??? | David I don't want to start an argument. It is very naive to think you are guarateed a job anywhere.... read more | 08/27/2004 (5:46 am) |
| Sure you want to write for the XBox??? | Unfortunately I also agree with Nauris. NFL Fever came out of nowhere at X-box launch and showed alo... read more | 08/26/2004 (8:54 am) |
| Never really notice but....searching GG | Yeah it was posted.... read more | 08/25/2004 (6:13 pm) |
| Permanent footprints | I'm not positive Adam but I think there may be a variable in the scripts that have a lifetime for de... read more | 08/25/2004 (8:10 am) |
| Looking for programmer / AI programmer | Ward worst case you could wait for the Torque AI pack. Assuming you are using Torque.... read more | 08/24/2004 (8:42 am) |
| Who shot the bot | Howard try if (%col.getclassName() $= "player" for human if (%col.getclassName() $= "aiplayer... read more | 08/23/2004 (8:42 am) |
| People selling torque on ebay !!!! | Man that is a shame. Scum is right.... read more | 08/22/2004 (9:24 am) |
| Torque AI Pack | Good to hear Justin. Unfortunately I don't think i'll get to go to IGC and see it. I'll be first in ... read more | 08/17/2004 (8:13 am) |
| Mission Edit | Yes they can. You are good as long as anyone that works with the source has a license.... read more | 07/27/2004 (3:06 am) |
| Torque and Lightwave = deal? | BTW The Lightwave expoter does support DSQ's. I think as of the last 2 releases.... read more | 07/23/2004 (7:02 am) |
| Indie Games Con '04 -- Ride Sharing | Frank it is October 8th - 10th... read more | 07/22/2004 (2:50 am) |
| Anybody needs trees? | Hey Dave good news. It will be just a little under that price ;) Ben Garney Plan: [quote]I a... read more | 07/13/2004 (3:28 pm) |
| Client.delete() crashes my demo | Cool that clears things up.... read more | 07/12/2004 (7:32 pm) |
| Client.delete() crashes my demo | Maybe i'm misunderstanding. If you are running a server that is not dedicated then when you disconne... read more | 07/12/2004 (5:30 pm) |
| Client.delete() crashes my demo | I believe you are right Gonzo. I remember doing some debugging where I was accidently deleting mysel... read more | 07/12/2004 (4:11 pm) |
| Friday... | Congrats Badguy.... read more | 07/09/2004 (9:31 am) |
| Friday... | It's about time. Long week. Vacation week starts tonight, yay!!!... read more | 07/09/2004 (8:26 am) |
| GarageGames Strikes a Deal with Microsoft? | That's interesting.... read more | 07/09/2004 (4:06 am) |
| Is greed bad? | Not according to Gordon Gekko :)... read more | 07/06/2004 (7:27 pm) |
| Milkshape: IFL textures: Success | Here: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5894[/url]... read more | 07/01/2004 (9:15 am) |
| XBOX Port for TSE???? | I'm sure an announcement will be made when the time is right.... read more | 06/27/2004 (4:07 pm) |
| How far can I get?? | I agree with David on the education. I really think I would have had a tough time with the basics if... read more | 06/24/2004 (12:34 pm) |
| Torque AI Pack | I'm guessing that you guys will welcome the community adding to the functionality of the AI pack. Wi... read more | 06/24/2004 (12:19 pm) |