Game Development Community

Andrew Brady's Forum Posts

Thread Post Date Posted
Unreal Dev Kit free for non-commercial use. Like it or not, UDK opens up some pretty big doors for people; relegated to modders it will not be. ... read more 11/08/2009 (7:39 pm)
Torque3D and Unity's New Pricing [quote]If you are creating a game or commercial application using UDK for sale or distribution to an... read more 11/07/2009 (2:59 pm)
Torque3D and Unity's New Pricing [quote]For now, I will contemplate buying the packs that fixup T3D OR just simply leaving this commu... read more 11/06/2009 (8:31 pm)
Torque3D and Unity's New Pricing Nothings wrong with what you said Ryan.. but that's not what was said. T3D has several more advan... read more 11/01/2009 (3:34 pm)
Torque3D and Unity's New Pricing [quote]Your user Icon says a lot about yourself.[/quote] yes it does.. it says I like to bug, tea... read more 11/01/2009 (11:58 am)
Torque3D and Unity's New Pricing [quote]A free Unity Indie does much more to make that dream come true than all the T3D upgrades and ... read more 10/31/2009 (4:54 pm)
Torque3D and Unity's New Pricing [quote]"Hey guys, guess what? No matter how successful your game is; no matter how agile your t... read more 10/30/2009 (12:05 pm)
Torque3D and Unity's New Pricing me?? lol, unfortunately.. I hold no affiliation to any game engine company. My avatar is just anot... read more 10/29/2009 (9:41 pm)
Torque3D and Unity's New Pricing @ Jeremy Glad to see you found another place to vent your displeasure at the price changes! ... read more 10/29/2009 (8:08 pm)
Torque3D and Unity's New Pricing wow.. quite afew Unity user's here I see, sweet. @ Markus Tell your teacher thats like h... read more 10/29/2009 (3:33 pm)
Torque3D and Unity's New Pricing [quote]Sorry guys, but IMHO the new free Unity is a very serious pro-Indie movement.[/quote] disa... read more 10/29/2009 (8:59 am)
Torque3D and Unity's New Pricing It's an interesting development. I planned on trying Unity at some point anyway so this gives me a ... read more 10/29/2009 (2:25 am)
3d torque engine good for RTS dev? click on engines, then for consoles. there you will see what your looking for.... read more 10/24/2009 (11:32 am)
Uptake of T3D [quote]So far about 20% of the people who have ever licensed either TGE or TGEA have picked up Torqu... read more 10/24/2009 (12:47 am)
"full screen, unmodified Torque 3D splash animation" edited.. I'll ask this privately.... read more 10/23/2009 (7:48 pm)
Uptake of T3D [quote]Maybe they would appreciate my money.[/quote] I'm sure they would. Of course, if you want... read more 10/23/2009 (5:23 pm)
TGEA 1.8.2 Released Nice guys, way to go.... read more 10/18/2009 (7:30 pm)
1.1 Release Timeline [quote]amply-bosomed woman not included[/quote] You PROMISED!!11! Reneging on this promise won't... read more 10/04/2009 (3:14 pm)
1.1 Release Timeline @Brett Understood. I think your idea would work well for owners as long as the frequency of up... read more 10/03/2009 (9:53 pm)
1.1 Release Timeline The potential problem I have with a yearly subscription method is two fold. First, wouldn't that sy... read more 10/03/2009 (12:18 pm)
T3D 1.0 Artists/demo Being an artist more than anything else, I'm not sure where I fall on this discussion. I have found... read more 10/02/2009 (10:13 pm)
1.1 Release Timeline I'm not to sure I'd be "happy" with a 1yr free upgrade period ;) , but I see the connectio... read more 10/02/2009 (1:04 am)
1.0: Screech-Squeal sound issue with XAudio + RealtekHD on Vista Hey guys, I tested this by starting out in xaudio, then switching to direct sound. Upon doing th... read more 10/01/2009 (12:29 am)
EULA Question As far as I'm aware, it is as many as you want. (double checking now)... read more 09/30/2009 (2:54 pm)
My Insight to the T3D Situation [quote]The question is if you ever can trust anything GG tells you?[/quote] For me.. yes. As lon... read more 09/30/2009 (12:50 pm)
My Insight to the T3D Situation I'd wager you do David. I would bet money there are times you sit there in front of your monitor wi... read more 09/30/2009 (11:47 am)
My Insight to the T3D Situation [quote]I'm just very disappointed and feel ripped off even before I bought any product from GG.[/quo... read more 09/30/2009 (10:12 am)
DEXSOFT-GAMES: SCI-FI Tanks 1. [quote]wow dexsoft rocks!!!, please send some tanks to Hugo Chavez!! :b[/quote] Yea.. so they c... read more 09/24/2009 (10:01 pm)
My Insight to the T3D Situation [quote]Customer opinion counts for everything[/quote] Sorry about the above.. but couldn't resist... read more 09/21/2009 (2:20 am)
My Insight to the T3D Situation shhhhh.. quick.. behind the bushes!... read more 09/21/2009 (1:58 am)
My Insight to the T3D Situation Actually.... What happened with TGEA was no trick or clever plan by GG. It falls fully on t... read more 09/21/2009 (1:53 am)
Next Code Drop? I'm sure things will be fine. I can't see GG charging for a 1.x update in anycase. I mean.. it's n... read more 09/19/2009 (9:38 am)
Why is my performance so bad? [quote]7.7 million polys counts as complexed... [/quote] Almost 8 million poly's being drawn woul... read more 09/13/2009 (10:37 am)
Ready to help us start spreading the word? Good point Gerry, and well said, though I think DevMaster is a place that could assist other GG dev'... read more 09/10/2009 (1:58 pm)
Ready to help us start spreading the word? [b]but sure next time I'll just say nothing and e-mail that staff guy to tell him it's a spam bot...... read more 09/10/2009 (1:35 pm)
Ready to help us start spreading the word? [b]I can sympathize with Michael. I find that particular forum bug annoying...[/b] I do... read more 09/10/2009 (1:06 pm)
Ready to help us start spreading the word? Obsess much?... read more 09/10/2009 (12:41 pm)
Ready to help us start spreading the word? posted my thoughts over there. on edit: You guys really need to submit T3D to their datab... read more 09/10/2009 (11:43 am)
Simple WareHouse looks good but, what James said. You could use a bump on a flat surface roof to get the effect you ... read more 09/04/2009 (11:34 am)
Hi all Need a little help zip up an your constructor file and texture(s) and let us take a look.... read more 09/04/2009 (11:31 am)
Broken forum Something does seem to be wrong in the forums... I get emails stating people have posted on specific... read more 08/26/2009 (9:29 am)
Detail Brush problem As Michael said, convert your .map over to a csx file. I always had multiple issues with .map and c... read more 08/26/2009 (9:25 am)
Going to buy TGB what do I need to know? hmmm.. maybe I should just give a basic example of the difference between the two? Having sour... read more 08/25/2009 (4:38 pm)
Argghh... wow.. I did a search like Michael did.. Kinda disgusts me.... read more 08/23/2009 (12:00 pm)
Which gaming platforms will suport T3D? There are significant signs that T3D at some point will support the PS3, though this will mean very ... read more 08/17/2009 (10:11 am)
Refund [quote]And with its intuitive and powerful editor, anyone can jump into game creation with little to... read more 08/17/2009 (9:46 am)
30+ FPS? [quote]That would make it confusing. You cannot really combine BL and AL..[/quote] Didn't necessa... read more 08/12/2009 (12:30 am)
30+ FPS? [quote]@Andrew - No offence taken, but the false perception is your own if you believe BL is falsely... read more 08/11/2009 (4:13 pm)
30+ FPS? Don't take offense that I and some others have stated the terms "basic" and "advanced... read more 08/11/2009 (7:46 am)
30+ FPS? I agree with Logan. Advanced lighting (which shouldn't be called advanced lighting for the same rea... read more 08/09/2009 (11:54 am)
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