Game Development Community

J.P. Berry's Forum Posts

Thread Post Date Posted
Getting rid of the interface - conversation trees Dialog is certainly a tricky stance.. I personally am all for the YackPack / deus ex feel, as it giv... read more 11/05/2010 (6:05 pm)
Muzzle Flash I think you answered your own question. Use an emitter for the smoke, and have a billboard or someth... read more 08/31/2010 (3:23 pm)
Site searching headache Thanks for that resource Michael. Works much better than the current implementation here. The sea... read more 08/13/2010 (10:46 pm)
very large worlds and dynamic content generation with Torque 3D Disclaimer: I don't own Torque3d, but I'm pretty sure this information from TGE still applies direct... read more 07/22/2010 (11:09 pm)
renderFirstPerson dependent on weapon datablock Thanks, Daniel. My first inclination was to set some console methods up, but I figured there might b... read more 07/22/2010 (10:41 pm)
Browser embedding questions Keep in mind that Javascript and Flash are both going to be fairly..slow. Which is why game engines ... read more 06/21/2010 (11:57 am)
2D artist available for work! Wow. Beautiful pieces. You have an amazing talent.... read more 05/31/2010 (10:42 am)
Hands + Guns = wierd First, you would probably be better off posting your questions in a more appropriate forum category.... read more 05/26/2010 (1:08 pm)
ORC animated character I never understood why dexsoft doesn't have a few of the standard animations on all of their charact... read more 05/24/2010 (7:46 pm)
Modmaker weapons pack combo issue where are the sounds? They are not at netgeos.com.. and the GG download only contains 5 or 6 sound f... read more 05/19/2010 (10:54 am)
ModMaker Weapons Pack - Hands Hey Rob, There is a decent instruction manual included with the pack that should give you step by... read more 05/19/2010 (8:23 am)
tank from Vehicle vs tank from ShapeBase The tank is made up of two parts : 1. the base that has the wheels and allows you to drive it ar... read more 12/04/2009 (12:17 pm)
1.0.3 Status? Has anyone else noticed that the CSK is no longer sold by GG? At least it's not on the product page.... read more 06/22/2009 (2:27 pm)
Interest in a RPG genre kit for TGE / TGEA / T3D? If it were only available for T3D, and had all of the features you mentioned, I'd certainly consider... read more 05/28/2009 (1:50 pm)
Interest in a RPG genre kit for TGE / TGEA / T3D? Hey Tony. I'm sure there is a market for this. What core features would this include? 1. Login sy... read more 05/28/2009 (12:27 pm)
ModMaker Weapons Review What is it that's giving you trouble? For the hands, there is a seperate folder that contains the mo... read more 05/27/2009 (8:59 pm)
2D side-scroller content pack? If you're not going to be releasing any of your games or tutorials, you could just use sprite sheets... read more 05/15/2009 (10:43 am)
Double Tank Help Needed It's been a while since I've played with this, but I'm pretty sure you are dropping in the wrong tan... read more 05/06/2009 (9:16 am)
How much should we share online? @D.L. - Never trust anyone with initials for a name ;D ... read more 04/21/2009 (2:28 pm)
How much should we share online? This is quite the conundrum. Everyone has their own opinions about hearing about other peoples perso... read more 04/21/2009 (2:04 pm)
Adding Precipitation Effects What kind of help do you need with the precipitation effect? There are a couple of missions included... read more 04/21/2009 (9:30 am)
ModMaker Weapons Review Why not release it as an art pack with scripts? Releasing the pack with source code would require so... read more 04/17/2009 (9:43 am)
ModMaker Weapons Review Tim, your pack looks great. I think it would be a sure hit for TGE and TGEA. I'm sure if you release... read more 04/16/2009 (9:43 pm)
HGT Cause Lock Up The lockup occurs for me in stock 1.02. I unzipped the downloaded package, ran the demo, and then ra... read more 04/13/2009 (1:41 pm)
TGEA Port Status Not necessarily. There are quite a few source code changes/resources that won't just port right over... read more 04/13/2009 (1:37 pm)
1.0.3 Status? Awesome. Thanks Ashley. ... read more 04/11/2009 (2:37 pm)
1.0.3 Status? Thanks Kenneth, much appreciated. @DreamGames - The 1.0.2 patch is unfortunately about the same a... read more 04/10/2009 (3:26 pm)
1.0.3 Status? I'm not sure that it's GG's fault. I haven't heard any news about 1.0.3 actually being released, jus... read more 04/09/2009 (4:35 pm)
1.0.3 Status? Just thought I would bump this thread. Can we at least get the 1.0.2 version up on GG? 1.0.3 sounds ... read more 04/09/2009 (2:33 pm)
Adding a node to character in MS3D borks the animations Hey Rex, I'm wondering, is this a Milkshape-only quirk? If I were able to get this into something li... read more 04/06/2009 (11:41 am)
Adding a node to character in MS3D borks the animations Thanks Rex. This is the first time I've ever run into this problem. I purchased an animated m... read more 03/31/2009 (12:26 pm)
Sprinting Resource that works with multiplayer? This worked out really well in multiplayer. Thanks again for your suggestion Michael, it's saved me ... read more 03/28/2009 (1:14 pm)
Sprinting Resource that works with multiplayer? Thanks Michael. I'll give that one a shot. I'd rather not use pure script to do this (lots of server... read more 03/26/2009 (2:07 pm)
1.0.3 Status? I do have that animation file (player_back4.dsq) I wish I could be of more help, I know the conso... read more 03/13/2009 (2:20 pm)
1.0.3 Status? Well, here is a movie of the game crashing, as well as a link to my console.log file. Unfortunately ... read more 03/12/2009 (3:56 pm)
1.0.3 Status? Looks like this was brought up in a previous thread, so I'm not the only one experiencing this issue... read more 03/12/2009 (11:27 am)
1.0.3 Status? I'm not connecting do a dedicated server. I just started up the game and entered the demo mission, w... read more 03/12/2009 (11:04 am)
1.0.3 Status? I just downloaded a fresh copy of the CSK from here at GG. The file download says: CombatStarterKit_... read more 03/11/2009 (7:36 pm)
1.0.3 Status? Thank you for the update Dave. As a fellow indie, I can empathize with your situation. It's unfor... read more 03/11/2009 (11:27 am)
Solar Battles - Filling Space 3rdt.com has some nice space station, which I believe have all the normal/bump maps, and may already... read more 02/26/2009 (1:23 pm)
Use mounted object's Camera? Also, since I'm not realizing that your AI is the mech, not kork, do you have the camera/eye nodes i... read more 02/05/2009 (10:41 am)
Use mounted object's Camera? Hmm.. I would try setting the control object first, then setting the camera object. Usually the ... read more 02/05/2009 (10:04 am)
Use mounted object's Camera? Have you tried the setCameraObject function? For example : %client.setCameraObject( %client.p... read more 02/04/2009 (10:52 pm)
Did we get taken ? This is excellent news Ashley. We really appreciate you stopping by. If you get the vehicle physi... read more 01/27/2009 (11:22 am)
Need help with water I would double check your path names. If you still can't get it to work.. Open up the stronghold.mis... read more 01/23/2009 (1:42 pm)
Need help with water Take a look at the stronghold mission file (I believe it's stronghold.mis in your data/missions dire... read more 01/23/2009 (12:44 pm)
Futuristic soldier That looks great Maxim! I think this is one of my favorites. Now pop this guy into TGEA and show us ... read more 01/07/2009 (10:06 am)
Map size help If it's TGE/A, Press F11 while in your map. This will bring up your inspector. From here, play aroun... read more 12/15/2008 (2:13 pm)
Earth to GG can you hear me Right, that would be up to the school though, and he would have a school-issued account I believe. ... read more 12/12/2008 (11:14 am)
Earth to GG can you hear me [quote] i have access from it at uni and therefore have no need to buy the engine. [/quote] That... read more 12/12/2008 (11:06 am)
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