Bloodknight's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How to build "Torque 3D.exe" | I havent seen map2dif source since TGE 1.5.2 i think. however if you need to convert map files to di... read more | 03/01/2011 (5:55 am) |
| In game store | Ive been considering something similar for a while, and while i'm not remotely ready to add this to ... read more | 02/28/2011 (12:35 pm) |
| How to build "Torque 3D.exe" | There is no source for the toolbox, something to do with the version of QT being a commercial licenc... read more | 02/28/2011 (1:26 am) |
| where is the source code for dts exporter? | Should I personally become stuck thats an approach I'd have to take. Ive not had any dealings with h... read more | 02/25/2011 (2:16 pm) |
| where is the source code for dts exporter? | I dont remember anybody saying there was a secret 'club' of people, but 'the few' is a very accurate... read more | 02/25/2011 (1:41 pm) |
| where is the source code for dts exporter? | Am i the only one that thinks its complete insanity that the exporters for an engine with source cod... read more | 02/25/2011 (7:03 am) |
| Best way to package a game for internet e-distribution? | My point about DRM is that is not really useful, only the big studios can afford the better DRM syst... read more | 02/21/2011 (10:43 am) |
| How to Create Project Executable with Minimal size? | Apart from removing large sections of code I think your options are limited, you could probably use ... read more | 02/21/2011 (1:03 am) |
| Best way to package a game for internet e-distribution? | I use inno setup and a patch installer system for packing/installing the deliverables. Ive used g... read more | 02/21/2011 (12:52 am) |
| Blender Importer/Exporter | just to add my 2bits of whatever destroyed currency you use right now. Milkshape DTS exporter wor... read more | 02/21/2011 (12:41 am) |
| Dtsplus error message :( | Milkshape uses positive numbers on the ends of meshes for the LOD settings, and uses negative number... read more | 02/11/2011 (3:19 pm) |
| TGEA Weirdness... | the replicator thing ive seen before, usually when the replication volume is high, and somehow it ge... read more | 02/07/2011 (4:00 pm) |
| Pathfinding and A* resource | those work perfectly deepscratch thanks :) i clearly screwed up something porting the TGE versions t... read more | 02/07/2011 (12:09 pm) |
| Pathfinding and A* resource | Updated original post, I'm told this was working fine in 1.0, so it seems either the rendering syste... read more | 02/06/2011 (8:20 am) |
| T3D newb question | the RTS tuts in the docs give you a camera setting that isnt far away from an isometric view... read more | 02/05/2011 (1:47 pm) |
| Master Server? | www.garagegames.com/community/resources/view/20121... read more | 02/05/2011 (1:27 pm) |
| Sahara Discussion Thread | you know konrad... you're a tease :p... read more | 01/31/2011 (9:48 am) |
| 1.1b3 materials overwrite bug - NOT A BUG | Thanks for the tips I understand there is this workaround and the same thing has been said by others... read more | 01/31/2011 (5:45 am) |
| 1.1b3 materials overwrite bug - NOT A BUG | Ok, heres my take on the thing. If I buy an asset pack, place it into a sub folder in the art f... read more | 01/30/2011 (1:29 pm) |
| 1.1b3 materials overwrite bug - NOT A BUG | bah, not fixed, it just moved the problem, i must have had some kind of caching or file mixup going ... read more | 01/29/2011 (2:15 pm) |
| Missing sln file for VC++ | i dont think so, i mean in the past when ive created projects from templates the toolbox accesses th... read more | 01/29/2011 (1:49 pm) |
| Missing sln file for VC++ | Are you using vs2010? the solution files arent exposed to the toolbox for 2010 right now, you have t... read more | 01/29/2011 (1:02 pm) |
| 1.1b3 materials overwrite bug - NOT A BUG | Milkshape doesn't use material names for export as far as I know, or at least by default, also all t... read more | 01/29/2011 (12:39 pm) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Somebody pin this thread somewhere prominent, and a medal on Toms chest!... read more | 01/27/2011 (7:14 am) |
| Prefab Point of Origin | ty eb, thats the one i saw.... read more | 01/26/2011 (3:57 pm) |
| Prefab Point of Origin | Somebody clever (i think konrad as usual maybe) made a code mod for prefabs to set the largest domin... read more | 01/26/2011 (2:45 pm) |
| **SOLVED** VS2008 as Debug & Torque 3D Beta 3 "incremental link" | I've had the error a few times, recompiling again usually works for me no problem... read more | 01/26/2011 (5:53 am) |
| T3D 1.1 Beta3 - Interiors(.dif) have no shaders? | Difs are allegedly going to be disabled at some point, so little effort is being put into is for tha... read more | 01/25/2011 (3:03 pm) |
| scatteredsky lighting effecting interiors | *thinks steve should add a new for dummies resource on the subject* :)... read more | 01/24/2011 (4:05 pm) |
| So is the release heading QA going to be beta 4? | I think if they fix the bugs that have been identified and already commented on then 1.1 final will ... read more | 01/24/2011 (12:45 pm) |
| Will torque3D source code compile on Linux? | I'm sure porting the client to linux will be a pretty massive task, however, once you purchase T3D y... read more | 01/24/2011 (11:55 am) |
| ms2dtsplus exporter | @eb will do @rex i think chris must have made some minor alterations that didnt get noted, i'm su... read more | 01/23/2011 (7:44 am) |
| Issue with code (Maybe it could be beta 1.1?) | If its not throwing up basic errors then he must be using a release build, the debug build barfs alm... read more | 01/22/2011 (2:08 pm) |
| Mountpoints | Mountpoints are nodes attached to the skeleton, if you look at the shipped models in the shape edito... read more | 01/22/2011 (1:06 pm) |
| 2011 IRC Hour Discussion | oops my mistake... wow coffee deprivation much...... read more | 01/22/2011 (11:06 am) |
| Are $99 for T3D Pro too much? | GG is doing itself not many favors by leaving 1.0 as a demo product, maybe it should be removed. ... read more | 01/22/2011 (11:02 am) |
| Snap to Grid? | it would be nice to have object snapping working again the same way it did in TGEA, building long wa... read more | 01/22/2011 (8:23 am) |
| T3D studio license and the current license sale | reduction in products and licensing to reduce confusion is awesome and i agree that it was badly nee... read more | 01/21/2011 (5:37 pm) |
| T3D studio license and the current license sale | [quote]Additionally, the new licensing plans and intent of the new GG do not align with the concept ... read more | 01/21/2011 (4:24 pm) |
| Torque3D and Occlusion Culling | does anybody know the price point for umbra? whenever i see a website without prices i know that com... read more | 01/21/2011 (9:34 am) |
| DO I have to buy Torque 3D again? | heh, to think, you can get T3D, TGEA and TGE all for less than most of us paid for TSE... sounds lik... read more | 01/20/2011 (1:26 pm) |
| where is a complete joystick/gamepad scriptset for 3D sdks ? | I suspect the lack of games being made that use an actual joystick these days is possibly why theres... read more | 01/20/2011 (12:58 am) |
| 3d models of wildlife animals | its also worth checking out turbosquid, some of the free models arent always what you want for games... read more | 01/20/2011 (12:52 am) |
| 3d models of wildlife animals | I'm pretty sure you have some things in that svn that shouldnt be there, i'd recommend looking for a... read more | 01/19/2011 (4:24 pm) |
| 3d models of wildlife animals | Try contacting prairie games, at one point they had some art packs for sale at one point, they may n... read more | 01/19/2011 (3:38 pm) |
| Using the third argument "TransformF" of "MountObject", program crashed. | Mount nodes are part of the player class objects skeleton, the only node a normal object has is a ro... read more | 01/19/2011 (1:38 pm) |
| Mission Editor and 3D Assets? | about the size of the borg cube... 1 unit - 1meter in torque, so perhaps you were stood inside yo... read more | 01/19/2011 (1:51 am) |
| CastRay for Terrain Material help? | While this isnt a direct help to solve your problem. As fasr as i know there is already a system in ... read more | 01/17/2011 (10:08 pm) |
| Asset Encryption/File Packing | This is turning into some kind of blog I keep updating... Zip folder access, fails and silently s... read more | 01/17/2011 (9:59 pm) |
| cursor , rollover and object selection | Sorry about the late replay, i moved onto another task and then forgot about this thread. Yes, th... read more | 01/16/2011 (5:34 pm) |